The water does move, screenshots aren't that great at showing animations. [wink]
Here is the new code / demo.
By Rob Loach
Should I wait until the C version is further in development before attempting a C# port?
It's probably not going to get any more developed, unless you're waiting for me to make a whole game out if it. With my current track record of success that could be sometime next century. It already supports everything I need it for anyway: never-ending scrolling, collision testing, animations and the regular map rendering.
Also does anyone know of anything I could make using this that wouldn't require months of work? I know Pac-Man would work, but I've done that more than enough times [rolleyes]