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I finally have screenshots (actually, more like glimpses). I still can't get fringing calculations to work, so I'm just going to make each tile and I'll have to add it by hand in the map editor [sad]. Any, here they are:
First Screenshot

Second Screenshot

The way its set up restricts stuff that would require fringing (rivers, roads, etc) to 2 squares, that way I don't have to make like 36 tiles. This is made out of 13 tiles (4 corners, 4 sides, center, and 4 inside corners), so I should be able to fit at least 3 tilesets in to 1 (256x256) texture.

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