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It's eventful...yeah...so funny...

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I got a simple event system up and running now. The only event I have working so far is the BombBot explosions hurting other enemies, but it will now be easy to add more.

So now I'll write up some more events, such as parachuting infantry in the second level.

After that, my goal is to get powerups working, something I've put off for far too long.
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Will powerups come from defeating enemies, or will they just be sitting in levels? Or both?

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So can BombBot explosions cause chain reactions if they blow up other BombBots? That'd be a pretty cool thing to see...

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Some powerups will be dropped at random by enemies, while others will already be sitting around the level.

BombBots can cause chain reactions if they explode onto another BombBot. However, the BombBot explosions currently don't work right if they are caused by another BombBot, so I'm working to fix that.

Rob Loach, that's looks pretty cool. The first thing I noticed is the Advance Wars helicopter[grin]

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