I finally got the battle animation system working OK, and it looks pretty cool, even with my crappy textures! I pretty much was instanciating the particle emitters in the wrong places with the wrong texture settings, which explains the subpar visuals when I coded it last night.
Anyways, I just wanted to show you guys a screeny with a ship firing a barage of 5 missiles (that say USA on them if you look... Mark's going to kill me....) at an enemy ship. Yeah, I just wanted to show you guys that before I got sidetracked.
It looks cooler moving, I swear.....
I'll post a longer more detailed update tonight, but until then, let me know what you think.
Nice work!
EDIT: It would be cool to see all this in action [grin]. Use FRAPS to conquer the frames!