Eeee! Just 7.5 hours to go until TINS starts. Then the 72-hour clock begins! Let's run over the checklist again:
Game Shell code (Allegro init, main loop, etc) -> Check!
Fiendish plans to skip 2 hours sleep all 3 days -> Check!
Refridgerator full of refreshments -> Check!
Potato chips -> Oops. Still need to grab those.
Phone unplugged -> Check!
MSN shortcuts removed -> Check!
Filled out checklist -> Check!
Things are looking pretty solid. :)
Today I was charged with the honourable duty of writing a small 'game' for my CS class to show them some simple trig/physics and double buffering. It's nothing fancy, but hopefully they'll find it informative. It's written in Java, and I'd like the opinions of any resident pros on how decent my code is. ;)
The JAR'd Game
The sourecode for doublebufferd and non
(Grade 11 level, BTW)
Fame and Fortune for Magma Duel!
Cool! Looks like Magma Duel got a bit of coverage outside of GD.NET: DemoNews.com entry. Makes me want to finish that online play or something. ;)