I have a nice screeny, but before I show it, I have to point out a few things.
First, the "zoomed view" was done using paint. Second, the transitions are sucky (essentially, they're circles connected by a 2px line). Third, no this is not the base for my map editor. My map editor will be made once I finish my GUI. With that said, any comments?
Bmp Version (not messed up by the GIF compression)
I do have one question for you guys, is requiring a 512x512 minimum texture size a bad idea? This way the user can store upto 8 terrain types in a single texture. Using the DDS file format this takes up only 1MB of space.