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Towers of Hanoi

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After a brief discussion about the portability of #pragma on the gamedev irc channel I did some research and discovered the following code in gcc. Here's the relevant part:

#if 0
/* This was a fun hack, but #pragma seems to start to be useful.
By failing to recognize it, we pass it through unchanged to cc1. */

/* The behavior of the #pragma directive is implementation defined.
this implementation defines it as follows. */

static int
do_pragma ()
close (0);
if (open ("/dev/tty", O_RDONLY, 0666) != 0)
goto nope;
close (1);
if (open ("/dev/tty", O_WRONLY, 0666) != 1)
goto nope;
execl ("/usr/games/hack", "#pragma", 0);
execl ("/usr/games/rogue", "#pragma", 0);
execl ("/usr/new/emacs", "-f", "hanoi", "9", "-kill", 0);
execl ("/usr/local/emacs", "-f", "hanoi", "9", "-kill", 0);
fatal ("You are in a maze of twisty compiler features, all different");

Apparently really old versions of gcc did something rather unexpected when it ran into a #pragma. While this makes me laugh, it's really inappropriate that a compiler would attempt to open a Towers of Hannoi game in emacs.

And in related madness, since i'm showing this code, i'm fairly certain I legally have to include the following message
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 2, or (at your option) any
later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.

meh, write the FSF - i'm too lazy to also distribute the full text of the GPL along with this code [wink]
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