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Upgrade Update: Reputation Feedback

Reputation. This is a tricky subject. The site upgrade - by nature of the upgrade - is going to introduce changes to our reputation system. There is no stopping the change. The current reputation system is custom-made and is not portable to the upgrade. This doesn't mean we couldn't port it, but it's a question of ROI. Some may perceive this to be a negat....

World Boxing Manager: Fight Night - Range and Offense

Hi all,I know I said last time that I would talk about the Greenlight experience. However, with Greenlight on the way out, there's not much point. Thus, I'll just go ahead and post the next article about World Boxing Manager.Fight Night - Range and Offense So, you've made a fight, gone through training camp, and made weight successfully. Now the event fin....

Character Texturing Workflow

Character Texturing Workflow When building a character for a game or any kind of realtime environment, there are many things to keep in mind. A while back we mentioned some pitfalls to avoid during the modeling stage, today we’ll talk a bit about UV mapping and texture painting. UV mapping is a rather tedious process, but it’s a requirement because it prepares the “canvas” for you to....

New games are coming!

New games are coming! Hi gamedev.net gamers & developers, I'm presently working on new titles like the following:- Candy's Space Mysteries II: Paws on the blue planet Earth.The Earth are in great danger. Candy & Noopy arecallen for a new mission in the Milky Way galaxy. - Lights of Dreams V: Heaven of Stars.Xylvan may have the right oftravelling in Space witha special....

Mobile Game Reviews: Let's Talk Tiny Guns

Mobile Game Reviews: Let's Talk Tiny Guns In this daily blog-series I talk about and debate the best mobile games that I come by. Be sure to share your favorite mobile game with the rest of us in the comments below!Don't let the name fool ya', there are plenty of huge guns in Tiny Guns, which is a free to play arcade shooter with an awesome, polished, 8-bit style. As for monetization, the game sh....

Is true time travel possible (in games)?

Is true time travel possible (in games)? I like time travel. The Embassy of Time is a big display of that. It is designed to include books (currently being written), comics (being slowly drafted), movies/animation (storyboards are being revamped from an earlier, failed attempt), and of course, games, like what I have talked about in here . But as is fairly common knowledge by now, games are a ve....

The Little Things

The Little Things Hello world! Just wanted to show a few examples of how I have created change in my work with minuscule details. This will be a fairly short blog just to give some people an idea about how we can manipulate a scene with the little things such as lighting and props. On their own you might not even realize that they are there, but these before and after pict....

game utilities: introduction

To make a successful game company or studio, it is important to focus on utilities for yourself, if you are the manager, and your employees. This is important to stay competitive.In software programming, compilers and interpreters are what programmers use to write code in one language and then transform that into machine readable code. In game development....

First day of Greenlight

So, finally, Posable Heroes got into greenlight on monday morning.Preparation: I prepared my 512x512 logo , which has to be less that 1mb so some optimization had to be done. I decided on an animated logo for extra attention. But the animated portion was small (like 30%) so the weight would not be as high. Tip: This website was very helpful to reduce....

Weekly update #16

Weekly update #16 Night-time improvements I did a lot of tweaks on how the night actually looks. Before the lighting was dull was dull and weird and now the night has its own source of volumetric light – moon. We find it much better this way and sometimes you just have to stop and admire the beautiful scenery.https://i2.wp.com/floatlands.net/wp-content/uploads/2017/04/b....

Ballista Legend - Ball Game (Zuma)

Ballista Legend - Ball Game (Zuma) If you have wanted to play Zuma but there is no good example we have the solution for you. We made our game with pretty graphics, different levels on interesting locations and usefull spells to help you succeed. The game gets harder with every passed level. It's perfect option for hardcore gamers. Come on and get it! https://www.youtube.com/watch?v=s_454U....

Ok... The True Final Word on Rube...

*** Ok... The True Final Word on Rube... *** I wanted the last post to be the last post of this blog, but I don't want this to end like it is ending. I though by this point injecting “One Flash of Pirate Lord” into what was being said would be at least a little funny to the audience at this point, and at least not cause a big stir. And it didn't really ca....

Milestone Complete

Milestone Complete Milestone complete. I have finished the code for the CPU turns in the game. I have begun the process now of testing the basic functionality of the game play. Once that is done there are still a few minor update I want to make (adding sound, menu animations, high scores, and performance testing) before I consider the game ready for beta testing. I have fou....

New for GDNet+: Discounts on books from CRC Press!

New for GDNet+: Discounts on books from CRC Press! We are very pleased to announce that GameDev.net has partnered with CRC Press to offer all current and future GDNet+ members a discount for online purchases through the CRC Press store . Discount levels of 10%, 15%, and 20% are available for each GDNet+ tier.CRC Press is a global publisher of science, technology, and medical resources, offering unique,....

Hamster and the drone factory

In the game, transportation of goods is handled by little drones you can build/purchase at factories located across the map. You don't control these directly, so it'll require some pathfinding to get them around. Because the map is too large to cover with a (dense enough) regular grid, I generate a Poisson field with points packed with a minimal distance....

Cascapadia Closed Alpha

Cascapadia Closed Alpha Edit: Sorry, we may have some complications due to AI. However, we are working on the case and hope to get it sorted within this week so we can start the event without any terrible slip ups. Hey guys, we are proud to announce the closed alpha event starting from the 28th of April.The game in question is an FPS, it consists of a Story Mode (as most games)....

New Game: Flappy Trumpadore

Hello! Here at Secure Vend LLC we are thrilled to announce our newest game Flappy Trumpadore! Essentially you get to take control of Trump's runaway hair and fly it through obstacles. I have included a link to the game in the Google Play Store below: Google Play: https://play.google.com/store/apps/details?id=com.securevendllc.flappingtrumpador .

My 2.5 years journey of game development

https://scontent-lax3-1.xx.fbcdn.net/v/t31.0-8/17492545_1508350919178208_5544166715784542887_o.jpg?oh=7713b8479450012c2110c2af448c940f&oe=598EC0D7 Hello all, Just thought that I would share a bit about my game development experience in these past 2.5 years to those that are willing to listen. Hopefully someone finds this interesting or helpful. 2.5 y....

Hidden gold

Hello.I did a little something the past few days. It is a cave made with polystyrene. I cut some pieces, scratched them with a knife to shape them: I did two bridges and some details with wood and wire: I then painted and glued the different parts: I finished the sides using glue, salt and paint: I added a wire tree and some rocks: And I now have....

Sky Plankers #1

Sky Plankers, like many other mobile games, was made to be a long shot. The process in making this game took about 2 months to design. We intended to make more than 50 playable characters for release, but that was just out of the question..The UI design as well as the art work took a month itself. Thats 1 guy doing it all might i add. Then coding and sett....

Explore, Fight and Conquer: Starfall Tactics invites you to the Character Test!

Explore, Fight and Conquer: Starfall Tactics invites you to the Character Test! Hello all, we are happy to welcome you in Starfall Tactics blog on Gamedev.net! You could have already seen some info about the game on Gamedev.net forum , but let's add a short description for those who don't know anything about the game and our small independet studio: We'll start our blog from a test invite post and will add some work in progress artic....

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