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Game Development Showcase

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Pangea - The Beginning
By jochenstier

This is a prototype of a space game under development by Geist Software Labs. The demo consists of a very large environment containing two procedural planets as well as few avatars, vehicles, a shuttle, a space station and star gates. The graphics engine supports seamless transition between any two points in the environment and you can use different objects to fly, walk or drive around.
Particle System Editor
By Evil Steve

A simple particle system editor which can import/export .ini files to load/save settings. Designed to drop into any game.
Source Code availiable here
ASCII Fishtank
By Sean T. McBeth

It's a fishtank! Made with letters!
StarGen v1.5
By Sean T. McBeth

Generates pseudo random starfields. Source code included.
By Eddie Hicks

This project contains one scene and one stand alone object
Guess the Vomit
By Patbert

Guess where the vomit lands.
By coldacid

A poor attempt at a sci-fi SimCity clone made back in my QuickBasic days.
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