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Bacteries feedmatch prototype  by serumas    *****


Time Spent: 1.5 month
Date Added: Oct 03 2012 02:53 AM

Experimental prototype, mainly to show water effect in game and verlet integration. It cool effect and its not so cpu eater, ofcouse if its correctly developed. I was trying to make simple game for my kids, but this effect exosting eyes a little bit, so I quit. Try and youll see.Is it cool, is it exosting for eyes?Coments are very wellcome
Prototype for PC DX9 can be dowloaded at:
DirectX 9

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Oct 03 2012 07:38 AM
very nice stuff on your site too,. your lighting/visibility implementation is wicked cool! will you release any code?
Oct 04 2012 02:45 AM
I could share the code . But its not finished fully, have some small easy bugs.
Oct 04 2012 08:05 AM
That would make an awesome screensaver!
Oct 24 2012 02:24 PM
If you would add some fancy game features it could make a good selling game Posted Image
I can show it to my friends at university and tell You what do they think Posted Image
About the eyes... At the beginig I tought that they are going nuts, but they weren't. The lights in my room were. My mind was blown when I noticed what's happening.
When I launched your app lights in my room started to flicker (a little bit). When I minimised the game, they stopped, when I maximized they started doing it again O_O
Oct 24 2012 02:43 PM
I did only watch the video.

It looks a lot like Spore in black and white. The first part, where you're a single cell and have to eat to get bigger and bigger.

I would say, the water effect is too much. Just like when developers want to use a new effect and overdo it. Bloom, HDR, god rays, lens flare and in your case refraction (which is often overused for water or heat effects).
Sometimes less is more and if an effect is starting to have a negative impact on gameplay or usability just toning it down a little can help a lot.

Anyway, I still belive it's a pretty cool project and could be fun to play. For kids and adults, you just have to find a way to keep it interesting for some more time. Slowly introduce new gameplay elements and other stuff.

Good luck.
Oct 25 2012 03:09 AM
I like that a lot!
Make something out of it, please!
Oct 25 2012 03:28 AM
This is exceptionally pretty - the combination of the water effects, art style and the physical movements - It would be amazing on a phone/tablet. Just needs some gameplay :)
Oct 25 2012 11:42 AM
This looks really promising. Enjoyed playing with the demo. I agree that the water ripple effect may be a little overdone. Anyway, keep up the good work! - I'm looking forward to seeing what this turns into.

Oct 25 2012 08:07 PM
I played around with the .exe for it, and I also let my kids play it, and we all agree that the water effect does not bother us, but really looks cool. Maybe you found it hard on your eyes, from too much coding and testing :P

Anyway, really nice project, hope you keep working on it.