Jan 29 2013 03:08 PM
Here's the in-game planetary renderer for Dominion kicking out our fake Earth, thanks to the high-res day and night side images available from NASA.
I'm using 4096 x 2048 textures for the day-side surface, day-side normal map, and cloud normal map. I combine specular (for ocean), cloud, and night-side illumination maps into one texture as R, G and B respectively, again at 4096 x 2048.
We're ramping up to our Kickstarter Phoenix pitch and I'm improving the visuals - so I hope you like what you see!