Too much to count
Feb 02 2012 06:37 PM
Elium, a 3D Action RPG. Developed by me in my spare time A few graphical features.
HitMask Blood: My custom accurate hit detection system and usage of one of the semi-hidden features in UDK i'm able to get the fighting hit to paint a circle in UV space into a custom texture, which is used as a mask to blend in blood. The image shows the effect cause by arrows, but it happens all the same with melee weapons.
Other features shown in the images: - Character appearance changes smoothly based on the Strenght stat. - Body part dismemberment, which happens after a finisher move when fighting.
Bonus: Video of the dynamic weather system - [ Link ]
Follow the project and watch new updates at my blog - [ Link ]
UDK, Notepad, 3D modelling package, 2D painting package.