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Graphics Demo  by simpler    *****

 



Time Spent: 3 months
Date Added: Nov 11 2012 07:11 PM

This is a demo program showcasing the current functionality of my graphics library. It's basicly a world editor where you can add objects/lights and manipulate the terrain. After spending some months learning about DirectX 11 I decided to make something containing all the things I've learnt. I plan to continue expanding the graphis library as I learn more things and this demo app will also get updated as time goes. Some of the current features:
  • Multiple light sources
  • Model importer (Assimp)
  • Hardware skinning
  • Shadows
  • Normal mapping
  • Terrain texture and height tool
  • Object inspector
The first version of the demo will soon be released, in the meantime you can find the source code for the graphics library and demo on github.  
C++
DirectX
Assimp
GWEN UI


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4 Comments

Nov 29 2012 03:03 PM
Acknowledging your effort. Nice work :)
Nov 29 2012 06:34 PM
Amazing. Thanks for sharing this, this is really great. Seeing cool stuff has a way of brightening one's day :D
Dec 01 2012 06:03 PM
How did you learn Dx11? Do you know any good tutorial or book?
Dec 02 2012 06:35 AM
Thanks for the kind words guys!

How did you learn Dx11? Do you know any good tutorial or book?


I have been learning DirectX 11 mainly by reading Frank Lunas book "Introduction to 3D Game programming with DirectX 11" and a little bit from rastertek.com. I can really recommend that book, it's great :)