My name is Serg, and I run a friendly Art Studio "Ponylab."
We specialize in crafting Awesome Art for Amazing Games.
We're working with 2D and 3D (Low Poly only), UI/UX, pixel-art style and a lot of more styles any game could have.
Let's design art for your project!
Please, check our portfolio here: https://ponylab.studio/portfolio
I want to share two core Ponylab's features we're proud:
1. We don't design pictures. We're working on creating the atmosphere.
We believe it's a key for a successful players plunge and long-term engagement with the game.
Real service. Clear communication, fast responses, reasonable turnaround, extensive reviews, bonuses. We believe in giving, and we're proud of it.
You can find a few reviews from our customers here: https://www.ponylab.studio/
The full portfolio is here: https://ponylab.studio/portfolio
Are you looking for art?
Let's get in touch!
You can contact us here, via our website or simply by writing an email at email@example.com
Also, inviting you to join our Instagram community of 2600+ followers.
Works in progress, AMA's and even more fun with Ponylab here: https://www.instagram.com/ponylab/
I'm an industry professional closing on a decade of freelancing.
I specialize in projects that seek further funding through the creation of a demo/prototype/POC and have a limited budget.
I've worked on a number of highlight projects in the past and deliberately choose to focus on the indie scene nowadays.
If you have a great idea but are lacking a developer that can put it together on your terms, look no further.
I'll even help you pitch through crowdfunding or publishers!
My name is Mika Pilke and I've been a hobbyist musician and music writer for about 20 years. For now I haven't been too active looking for projects that need sounds or music, but I'd like to change that.
I've also been active gamer for 25 years, and it has been sort of a dream of creating them too. And since I like creating different atmospheres, it would seem quite logical move to offer my skills for someone who is developing them. Though of course I'm willing to do music for a lot more than for games only, if needed.
I do have to mention that I'm not a rock-hard pro, but I am very serious with my stuff. Two years ago there was one project for what I did 30 songs/ambiences, but game never actually was finished. Does not really matter though, since it was a fun journey and did give some important experience nevertheless. I'm not sure of the total amount of songs I've done, but it is far over 100.
As an artist I am quite versatile. I do have tendencies of creating a bit darker atmospheres, but really, feel free to ask anything or offer any kinds of projects! I might have something up in my sleeve. For now I have been mixing and mastering my work alone, but for commercial projects I do have some contacts I can use to master and enhance my creations to top quality (two ambient songs listed below are mastered a bit too quiet, since I lacked some tools for mastering back in the past).
Right now I do have a full time job, so if you need 20 song in two weeks, I probably won't be able to do them all for you. But if you give me a month or (rather) few months, it definitely shouldn't be a problem. :)
Anyway, here's some of my recent work. Everything you hear or see is my work (photos, 3D-modeling, animation, shooting, music, mixing, singing, editing ect.). Everything except artwork in the video of the song Hellbreaker in which Jaime Jasso has been creator of all the visual art.
Dreamland Synthesis - Awaiting
This song was made to serve as menu music or such (horror ect.).