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I want to introduce to you the Raven Music Group – a boutique music production company with a focus on video game music.
We provide the following services:
Direct licensing (all music is cleared)
Custom music scoring
Game trailer music
Audio implementation (Fmod, Wwise, Unreal, Unity)
Full Game Audio Service (complete audio design package, including implementation)
Our catalogue with music available for direct licensing can be found at: https://ravenmusic.sourceaudio.com
We have licensing prices for all types of projects and our catalogue is expanding every day.
For custom scoring and full game audio services we have an international roster of composers, sound designers and engineers who can be of immediate service for your project. Our team has a wide area of expertise and have worked with clients/projects and people such as Blizzard Entertainment, The Hobbit movies, Junkie XL, Disney and many more.
A demo reel with a small selection of the works of our composers can be found at: https://rcrft.co/reel/JaapVisser/RavenMusicGroupDemoReel
We strive to work with every budget. You set the terms and budget and we will do our best to make it happen.
There is a no cure no pay option. You provide us with the needs and timeframe for your project (and we will be happy to sign a NDA). We will set this out amongst our team members. You will receive a series of options with tracks (and/or sounds).
If you are happy with them, we have a deal. And if it is not what you are looking for then we continue in our search or you can be free to leave it at this point without any obligations.
Contact us at email@example.com for any of your inquiries.
Thank you for your time and looking forward to establish a potential business together.
Raven Music Group
Jannik - that's me. I'm a freelance web developer since March 2016 and was a regular, employed web developer before - total experience - about five years.
I've been working for a company called InnoGames (any many more) for quite a few years (one of the major browser/mobile game developers in Germany and Europe) - and I'm always working on my own browser- and client game projects, too.
How much do I charge? It's a tough question. I usually charge about 33-35 EUR per hour (net) remote work during prime time (Monday-Friday, 9-to-5). However, I'm aware that there are lots of decent projects and start-ups out there on a budget - so I'm offering fixed prices and (much) lower rates for non-priority work I can do in the evenings and on weekends. General rule: It's negotiable - and I'm more willing to find a good rate for both of us if the project sounds interesting.
Anyway. Should you be interested - don't shy away. I'll be available to answer your requests and find a good deal.
You can reach me by sending a mail to firstname.lastname@example.org
My name is Michael Elmquist, and I'm a composer living in New York City. I've traveled to several places of the world, and I have taken back various inspirations that help create a diverse portfolio of sound that is well suited for video games and helps draw out the narrative aspects of them. If you'd like to work together on a demo for your game and see if we can collaborate beyond that, please contact me and we can begin the process. - MichaelElmquist@gmail.com
Here is a link to my video game music album :: Music for Games
Hey, look, here's a screenshot of a cool cel shader thingy, and here are some jiffs with lots of nifty 2D effects, complex hand-rolled player physics, and whatnot.
Also, I did all the pixel art there, so I guess that's another hat I can don if need be, huh.
I have a few things up on my Github in varying stages of completion, if you wanna see some code. Contact me if you've got a proposal; I'm game for whatever.
I hope you guys are doing great. I have arrived recently to this community, and for the moment I am feeling very comfortable between all of you. Great talents, and great projects. It is a pleasure for me to be in such an active and great environment. :]
My name is Gerald, i live in Iceland. I think I'll stay in this community for a long time ,and I did not want to miss the opportunity to leave here my offer as a music producer, composing soundtracks for video games. I have worked on other smaller projects, but I have never been able to get the opportunity to compose a soundtrack dedicated to a video game.
Echoes of the Storm is my personal project as a music producer dedicated to video games or audiovisual content. I really want to participate in projects, because at the same time this means a challenge for me, and with it, greater learning and opportunity for improvement.
I can compose in several musical genres, although I mainly produce orchestral, and folk music in some cases. Then I also produce heavy metal (sometimes mixing it with orchestral), and electronic music. I'll leave some audios attached in this message, but you can also listen to some more things on my website (I still have to update it a little). If you are interested in making music for your project, simply contact me and we will be able to agree. Have a great day, thanks for reading, and see you soon!
My name is Clint, I run a small design studio. I specialize in 2D game illustration and animation.
If your looking for a reliable studio to finish your game project, I am your guy. I have worked with clients from all corners of the world for over 18 years.
My style is fun and colorful. I can help you with most of your design needs, from character development, UI, scenes, backgrounds, menus, through to final sprite animations. In any format needed for your project. As well as any marketing material, like banners, adds, or YouTube videos.
I like to work with my clients on their projects, and get to know what your goals and ideas are that will help you achieve success.
We can discuss your project needs and I will work out a pricing accordingly.
I look forward to hearing about your next crazy project.
My name is Nick Torretta, I am a professional composer and founder of Elastic Music. For almost a decade I have been writing music for all forms of media. My work has been featured in internationally televised commercials, sitcoms, reality TV and films. I have written custom scores for 7 indie game titles and I custom score projects for ad agencies and Boeing.
I've just wrapped up a couple projects (including a full mod conversion endorsed by Blizzard) and I'm ready to take on more projects. I've found video games to be the most satisfying and exciting projects!
My rates are indie friendly, and I usually offer a hefty "first time" discount! I also pride myself on flexibility, communication and working to achieve the game creator's vision instead of my own.
You can view my portfolio at www.elasticmusicproductions.com. I welcome your messages, questions or feedback and look forward to working with you to create something truly special.
Sound design for games (soundtracks/SFX/VO)
Your project will be filled with bright and juicy sound, and the music will be recognized from the very first notes! Our studio employs experienced specialists, so everyone is a professional in the business – musicians compose hits, sound designers create colorful sound effects, and dubbing actors play voices alive. Our team will help you to implement any idea in the field of sound – from rich and unique sound effects up to fascinating and thought-out soundtrack! We love and appreciate our customers, providing individual and responsible approach to every project. You will have full control over the operation and get a great result precisely to the intended deadline!
Portfolio and contacts on our website: http://www.onsoundwaves.com https://soundcloud.com/onsoundwaves https://www.youtube.com/user/OnSoundWaves/videos
Reasons to choose us?
We have developed sound design for more than 100 projects;
We can develop for you a unique sound design of the highest quality – your project will be implemented by the professionals who work in game development and have extensive experience in sound design for a number of successful projects;
We can help you to develop the terms of reference;
We will do a test job on your project, so you can make sure of the quality of our work and the advantages of working with us;
We always meet deadlines;
You can contact us anytime and learn about the work process on your project;
Transfer of audio content is done by contract.
My name is Serg, and I run a friendly Art Studio "Ponylab."
We specialize in crafting Awesome Art for Amazing Games.
We're working with 2D and 3D (Low Poly only), UI/UX, pixel-art style and a lot of more styles any game could have.
Let's design art for your project!
Please, check our portfolio here: https://ponylab.studio/portfolio
I want to share two core Ponylab's features we're proud:
1. We don't design pictures. We're working on creating the atmosphere.
We believe it's a key for a successful players plunge and long-term engagement with the game.
Real service. Clear communication, fast responses, reasonable turnaround, extensive reviews, bonuses. We believe in giving, and we're proud of it.
You can find a few reviews from our customers here: https://www.ponylab.studio/
The full portfolio is here: https://ponylab.studio/portfolio
Are you looking for art?
Let's get in touch!
You can contact us here, via our website or simply by writing an email at email@example.com
Also, inviting you to join our Instagram community of 2600+ followers.
Works in progress, AMA's and even more fun with Ponylab here: https://www.instagram.com/ponylab/
I'm an industry professional with a decade of freelancing experience.
I specialize in projects that seek further funding through the creation of a demo/prototype/POC and have a limited budget.
I've worked on a number of highlight projects in the past and deliberately choose to focus on indie projects now.
If you have a great idea but are lacking a developer that can put it together, look no further!
I'll even help you pitch through crowdfunding or publishers!