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I am a 3D Modeler and Texture Artist with several years of experience in various fields - games (mobile and PC), movies (The Expendables 3 and Survivor) and 3D printing. With a skillset formed by working with a variety of clients and on a large volume of different projects I am capable of delivering quality game-ready models and textures tailored to the specific requirements of the project.
Additionally, I am very passionate about my craft and always strive to deliver a model that my clients will be happy with. I value all client input and communicate daily to achieve the desired result.
Jump start your game or creative project with custom concepts and visual development:
$25 - Character Design
Design exploration, Concepts, animation prep.
What you receive:
(2-3) character thumbnails
(1) full color character render
(+$10) Character sprite sheet for 2D animation
$25 - Vehicle Design
Practical or futuristic, Concepts, animation prep.
What you receive:
(2-3) vehicle thumbnails in 3D
(1) full color vehicle render
(+$10) vehicle sprite sheet for 2D animation
$35 - Environment & Prop Design
Look development, color keys, world building.
What you receive:
(2-3) environment and prop thumbnails
(1) full color environment render
(+$10 per addition) unique prop design
$40 - Story Art & Cinematic Renders
Marketing & promotional, story cut-scenes, team Inspiration.
What you receive:
(2-3) scene thumbnails
(1) full color story scene or cinematic render
Contact firstname.lastname@example.org for a quote.
*Delivery time and price are dependent on project size and complexity. Bulk pricing available!
"What is the normal rate for a good programmer? How much does a 3D model cost?"
"What all do I need to make an entire level?"
"How do I get my game on Steam? How do I make multiplayer servers? What is AWS/Gamesparks/Gamelift?"
"Do I form a corporation before starting? Do I need a contract with this person to protect myself? Should I offer royalties?"
"How long will X feature take to make? How do I make X feature work in my system?"
"What is the pipeline for making a new character?"
My current project, "Circuits and Shields" has been in development for nearly three long years now and along the way I've picked up about a million things that I'd do differently if I had the chance to start over. I firmly believe starting over from scratch that I could reach our current production level in about half the time and at half the cost.
With the recent drop in bitcoin and my rapidly shrinking pockets, I'm looking to secure some extra funding for Circuits before we head into Kickstarter so I'm selling my services for upcoming projects. While soft skills are always a tough sell, I've built Circuits from the ground up as the guiding hand for every aspect of development. I've been in the unique position of serving as the sole link between every department, gaining familiarity with each step of the process. While I don't program or make the art myself, I've barked orders at these guys for years now. I will help you realize and understand things you never even thought about, whether that's in actual production pipelines or in the game design itself.
I can't tell you how much it would have helped me to have someone more familiar with the process close to me where I could constantly just ask them questions as they came up. I can work hourly if you have a prepared list of questions or as a semi-permanent adviser to your project. I am currently offering my first couple consultations FOR FREE while I work out the kinks on how to best format this.
Regardless of what state your project is in, whether it's just an idea and a forum post or you're halfway through development looking for a final push, I believe I can help you. Since it's going to be different for every project, I'm happy to sit down with you and work out a deal that's beneficial to both parties.
Skillset(s): Director, Producer, and Game Designer
10+ years trying to make games
3+ years actually making a game
Circuits and Shields: http://circuitsandshields.com
Skillset includes but not limited to: Project Management, Budgeting, Recruiting, Idea Refinement, Gameplay Design, Marketing, Animation, 3D Modeling, Visual Effects (VFX), Sound Effects (SFX), General Do's and Dont's, Website Design, Community Outreach, Engine Choice, Multiplayer Architecture, and Distribution.
Freelance 3D Modeler and Texture Artist with several years of experience in the movie (The Expendables and Survivor), gaming and 3D Printing industries.
Have worked on games that have been published on Steam.
Available for freelance work - contact me at email@example.com
Experience freelance developer of over 15 years. Worked on various games using engines such as Unity and Unreal. Previous releases have been published on Steam and app stores.
Recent projects include games developed on the Ethereum blockchain and a 3D music software:
Available to develop games using a wide range of technologies.
We are a full-service 3D animation and art studio with over 10 years of experience in animation, game development, training simulators and other related industries.
We are proud of our 3d team – consisting of best Ukrainian 3d professionals with extensive experience in AAA game titles, animated movies, cartoons. Our artists have background in gaming companies such as Crytek, Ubisoft, 4A Games, as well as big animation studios
Hi. Our team deals with all kinds of graphics outsource. We work for any budget and are open for cooperation with indie developers. If you want to get high quality graphics for your games – you are welcome.
We specialize in:
- GUI design
- 2D characters with animations
- 2D locations
Our portfolio can be found at:
Serial Lab Studios is a small audio production company with a focus on video game sound.
We provide the following services:
Custom Music Composition
Spatial Audio for VR/AR
Audio implementation (Fmod, Wwise, Unity, Unreal)
Our full portfolio can be found at: https://www.seriallab.com
We do our best to accommodate every budget.
Our sound can be heard on over 100 Video Game titles on all major consoles and handhelds.
Contact us at firstname.lastname@example.org for more information.
Thank you for your time, we are looking forward to hearing from you.
Gina Z & Spencer Bambrick
Serial Lab Studios
I want to introduce to you the Raven Music Group – a boutique music production company with a focus on video game music.
We provide the following services:
Direct licensing (all music is cleared)
Custom music scoring
Game trailer music
Audio implementation (Fmod, Wwise, Unreal, Unity)
Full Game Audio Service (complete audio design package, including implementation)
Our catalogue with music available for direct licensing can be found at: https://ravenmusic.sourceaudio.com
We have licensing prices for all types of projects and our catalogue is expanding every day.
For custom scoring and full game audio services we have an international roster of composers, sound designers and engineers who can be of immediate service for your project. Our team has a wide area of expertise and have worked with clients/projects and people such as Blizzard Entertainment, The Hobbit movies, Junkie XL, Disney and many more.
A demo reel with a small selection of the works of our composers can be found at: https://rcrft.co/reel/JaapVisser/RavenMusicGroupDemoReel
We strive to work with every budget. You set the terms and budget and we will do our best to make it happen.
There is a no cure no pay option. You provide us with the needs and timeframe for your project (and we will be happy to sign a NDA). We will set this out amongst our team members. You will receive a series of options with tracks (and/or sounds).
If you are happy with them, we have a deal. And if it is not what you are looking for then we continue in our search or you can be free to leave it at this point without any obligations.
Contact us at email@example.com for any of your inquiries.
Thank you for your time and looking forward to establish a potential business together.
Raven Music Group
Jannik - that's me. I'm a freelance web developer since March 2016 and was a regular, employed web developer before - total experience - about five years.
I've been working for a company called InnoGames (any many more) for quite a few years (one of the major browser/mobile game developers in Germany and Europe) - and I'm always working on my own browser- and client game projects, too.
How much do I charge? It's a tough question. I usually charge about 33-35 EUR per hour (net) remote work during prime time (Monday-Friday, 9-to-5). However, I'm aware that there are lots of decent projects and start-ups out there on a budget - so I'm offering fixed prices and (much) lower rates for non-priority work I can do in the evenings and on weekends. General rule: It's negotiable - and I'm more willing to find a good rate for both of us if the project sounds interesting.
Anyway. Should you be interested - don't shy away. I'll be available to answer your requests and find a good deal.
You can reach me by sending a mail to firstname.lastname@example.org