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  • 10/21/17 02:26 AM

    Developer for hire - Unity/C# background

    Programming

    ziz
    • Posted By ziz

    Hi. I'm Ziz. I want to Build Your Thing. I'm experienced with building systems and mechanics using Unity's C# scripting tools, ranging from fast 2D action games to complex number-crunchy backend things for RPGs. I'm a bit of a generalist; I can even do shader development in a pinch, and I have a solid base of other programming skillsets that might be of use to you - I've worked in Python, Ruby, C, C++, Javascript, and a bit of assembly hacking just 'cause.

    Hey, look, here's a screenshot of a cool cel shader thingy, and here are some jiffs with lots of nifty 2D effects, complex hand-rolled player physics, and whatnot.

    shaders_3.png.cedd492c752163909e8aa2ba623c427f.png39.gif.615af2e870b71cf6059bb1b10c4e0965.gif35.gif.b4e4875775a6caac23063d4a7660ee6e.gif37.gif.8215b2130284066c824e53557a4d1df3.gif

    Also, I did all the pixel art there, so I guess that's another hat I can don if need be, huh.

    I have a few things up on my Github in varying stages of completion, if you wanna see some code. Contact me if you've got a proposal; I'm game for whatever.



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