Submitted RenderTarget, Feb 09 2004 02:48 PM | Last updated Feb 09 2004 02:48 PM
High-Level Shading Language. A C-like language developed by Microsoft for DirectX Graphics. Shader programs, such as vertex and pixel shaders, can be written and compiled in HLSL rather than the various hardware shader assembly languages. The resulting compiled can then be loaded onto modern graphics hardware that supports programmable shaders.