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Game Development Dictionary


From the Greek root "Tribos" which means 'to rub'. Tribology is the science or study of rubbing. Used in physical simulations to determine friction of two objects, such as tires on a road for a driving game.

This discipline includes the study of two interacting (sliding)surfaces, the materials that make-up the surfaces, the space between the surfaces and lubricants used to reduce friction between the surfaces. Tribology is used in many industries including Automotive, Research, Manufacturing, and High Tech.