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Article Writing




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  Posted by Michael Tanczos , 01 Nov 2014

Writing Articles is Good for YOU!

  Posted by Michael Tanczos
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Latest Updates
Developer Journal - 15 hours, 57 minutes ago
Character Controller - shadows, animated meshes and state machines - By Aardvajk
I've integrated an animated model as the main character since last time, created a nice, tidy state machine to handle the character states and added back in shadow mapping. Obligatory video showi...
Developer Journal - 1 day, 7 hours ago
Week Of Awesome III - Postmortem - By slicer4ever
This is my postmortem for the WoA III. I have been mulling over what many of the contestants have said, what has been discussed. I tried to reflect more on how to improve things for next year. The...
Developer Journal - 5 days, 5 hours ago
Week of Awesome III - Afterthoughts - By Endurion
The competition is over, you got judged, what now?For one, a main goal at any competition is to get feedback. Especially critics on the things that were not good. A competition like this usually ne...
Developer Journal - 6 days, 7 hours ago
2D Port - By Orymus3
So, I was really looking forward to export to WebGL, but it appears they call it a Beta for a reason!Turns out Unity's WebGL exporter is not where it needs to be just yet, so I'll give this one a p...
Developer Journal - 6 days, 11 hours ago
Week of Awesome III - Post Mortem (dont read if you have soft feelings) - By riuthamus
WARNING: This might sound like a sore loser, but its not!! I am simply throwing out some constructive criticism. After spending two years doing this competition I have noticed some very odd thing...
Developer Journal - 6 days, 14 hours ago
Week Of Awesome III - My Results - By slicer4ever
Thank you everyone for bearing with the wait, you can find my results here, for individual ranking see the spreadsheet here: https://docs.google.com/spreadsheets/d/1mezCu1oGOe6K4RvvpuXy6QHLo7ZvpDv3...
Developer Journal - 6 days, 14 hours ago
Week of Awesome III - Servant's reviews of all games - By Servant of the Lord
====================================================================================== Congratulations on reaching the end of the Week of Awesome! My feedback is in the form of critical reviews of...
Developer Journal - 1 week, 3 days ago
Character Controller - Video - By Aardvajk
http://youtu.be/DwSC7Z9Pf98 Seems legit http://public.gamedev5.net//public/style_emoticons/default/smile.png Pretty stable so far, slope walking, maximum slope angle, interaction with dynamic a...
Developer Journal - 1 week, 3 days ago
WebGL Port - By Orymus3
The thought of preserving my participation to this year's Week of Awesome (III) led me to investigate the new Unity 5 exporter to WebGL. My goal here is to try to port the game to WebGL and upload...
Developer Journal - 1 week, 4 days ago
Extending Java classes from JavaScript - By TheChubu
Hi! So this entry will be dealing with the Nashorn JavaScript engine found in Java 8+, specifically, how to extend a Java class from JavaScript and use the resulting JavaScript object in the Java s...
Developer Journal - 1 week, 5 days ago
Character Controller progress - By Aardvajk
Some good progress this morning. The player capsule (red) now correctly glides and slides around the environment, no longer penetrating either the static or dynamic shapes, and we have the floor r...
Developer Journal - 1 week, 6 days ago
Grappling with Bullet Physics - By Aardvajk
Well, Bullet Physics turns out to be, um, quirky, to say the least. Not that I'm complaining, its amazingly well written and stable and very easy to get it set up to do the basic convex shapes rol...
Developer Journal - 2 weeks, 5 hours ago
Week of Awesome III - Post Mortem - By Endurion
Now after all the dust is settled a Post Mortem to my entry Bunny Hop.What went right Even before the competition started I was pondering on what to do. In a previous Ludum Dare I had used a nifty...
Developer Journal - 2 weeks, 1 day ago
Postmortem of Soulwielder – Part 2 (Development) - By Casey Hardman
This is part 2 of the postmortem for the Week of Awesome game I made called Soulwielder.This is about the development of the game; the first part was about the design of the game.There were several...
Developer Journal - 2 weeks, 2 days ago
Post-Mortem on "Death is Useful" - By Orymus3
About the game"Death is Useful by Orymus" is a game developed exclusively for "the Week of Awesome III" gamejam event (#gdnjam).The player is prompted to play as a nameless protagonist (sphere) and...
Developer Journal - 2 weeks, 3 days ago
Postmortem for Soulwielder – Part 1 (Design) - By Casey Hardman
Soulwielder made it to the deadline, despite some of my serious doubts during the hectic week of developing it.If you want to download it, the zip is attached to this post .This is the first time I...
Developer Journal - 2 weeks, 4 days ago
WoA 3: Day 7 (POST FAIL) - By riuthamus
Welp, rendering finally finished and we found out the problem. Point lights. They cause serious issues with the new rendering methods in Unity 5.0.Here is the final version (doesnt count for the co...
Developer Journal - 2 weeks, 4 days ago
WoA 3: Day 7 - By riuthamus
The bad: So, last night after making the video I decided to release another build. I went in and pushed a build and realized that the build time was taking 1 hour. I watched the build for another 3...
Developer Journal - 2 weeks, 5 days ago
Week of Awesome III Final Entry? - By Endurion
Here's my hopefully final entry, unless I find bugs or manage to get more stages done :)All in all there's 21 stages, try to master them! (Mastering means use as few lives as possible)Download it h...
Developer Journal - 2 weeks, 5 days ago
WoA 3: Day 6 pt2 - By riuthamus
This is the second portion of the journal for the day. I know this is the 7th day (tech.) but in Hawaii it is still the 6th day. I wanted to get out the video we had promised earlier in the day. Wh...
Developer Journal - 2 weeks, 5 days ago
(Yet Another) New Project - By Aardvajk
I've decided to scrap the first person game and start again. Just don't seem to find writing a first person game as much fun as a third person platformer for some reason. Something to do with getti...
Developer Journal - 2 weeks, 5 days ago
WoA 3: Day 6 pt1 - By riuthamus
So, beacuse there is going to be ALOT of work done today I wanted to make two journal entries. The first will be the progress that we have so far and more or less lay out where we want to go in the...
Developer Journal - 2 weeks, 5 days ago
WoA 3: Day 5 - By riuthamus
The issues: While unity is simple to use, some of the finer features are annoying. Mechanim is giving us hell (doesnt help that Shadow is using Unity for the first time in a long time) and making i...
Developer Journal - 2 weeks, 5 days ago
WoA 3: Day 5 - By riuthamus
The issues: While unity is simple to use, some of the finer features are annoying. Mechanim is giving us hell (doesnt help that Shadow is using Unity for the first time in a long time) and making i...
Developer Journal - 2 weeks, 5 days ago
WoA 3: Day 4 - By riuthamus
Today has been somewhat productive. Sadly I do not have the time to make a video. I finished up work on the main menu screen and have started to work on some UI elements.http://www.bhslaughter.com/...


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