Jump to content

  • Log In with Google      Sign In   
  • Create Account

Music and Sound

Introducing our GameDev Marketplace
  Posted by
  Topic Started By Stats Last Post Info

  • You cannot start a new topic

Latest Member Activity
Developer Journal - 6 days, 31 minutes ago
C++ 17 Transformation... - By phantom
I'm basically really bad at working on my own projects, but with the recent release of Visual Studio 2017 RC and its improved C++17 support I figured it was time to crack on again... To that e...
Developer Journal - 1 week, 2 days ago
XPO Retrospective - By lougv22
Long time reader, first time journal poster here. This is regarding a game convention called XPO, where I showcased publicly for the first time an indie game I've been working on for the past three...
Developer Journal - 2 weeks, 3 days ago
Towards The Pantheon Devlog #13: Crops & Lore - By ConnorORT
It’s time for Towards The Pantheon’s 13th devlog! You can find previous ones at http://www.towardsthepantheon.com/index.php/development-history/ .Let's start the devlog off with some of Leandro's r...
Developer Journal - 4 weeks, 1 day ago
Normal Mapping - By lawnjelly
Just a quick one to show that I am working hard on a big update to 3D Paint. Although for myself I only currently needed diffuse painting and rendering, it become clear to me it would be more usefu...
< Developer Journal - 1 month, 2 days ago
Towards The Pantheon Devlog #12: Turntables, KAOSS, and camping - By ConnorORT
It’s time for Towards The Pantheon’s 12th devlog! You can find previous ones at http://www.connorlinning.com/ttp . Last week I took a break from writing devlogs so let's jump in to some of the...
Developer Journal - 1 month, 2 weeks ago
Towards The Pantheon Devlog #11: Autumn, Level Design, and some of our influences! - By ConnorORT
It’s time for Towards The Pantheon’s 11th devlog! You can find previous ones at http://www.connorlinning.com/ttp . We've made a lot of progress this week and things are getting even more excit...
Developer Journal - 1 month, 3 weeks ago
Towards The Pantheon Devlog #10: Pixel art videos and a look at our main characters - By ConnorORT
It’s time for Towards The Pantheon’s 10th devlog! You can find previous ones at http://www.connorlinning.com/ttp . This devlog is going to be split into two parts; the first part is about our...
Developer Journal - 2 months, 1 day ago
Towards The Pantheon Devlog Chapter 9: UI, Inventory, and Protein Powder - By ConnorORT
It’s time for Towards The Pantheon’s 9th devlog! You can find previous ones at http://www.connorlinning.com/ttp . We've had a very good week of progress in the Towards The Pantheon camp! The f...
Developer Journal - 2 months, 3 days ago
Procedural Texturing in 3D Paint - By lawnjelly
This past week or two I've been adding a kind of procedural texturing to my paint app. One thing I'd noticed is that just using the standard brushes gave a rather smooth, non organic blend between...
Developer Journal - 2 months, 4 days ago
The GameDev.net community sucks - By Stormynature
Okay so I lied. In reality it is a great community filled with many amazing people. However now that my odious tactic of a clickbait title has got you in here. Please go to and please vot...
Developer Journal - 2 months, 1 week ago
Towards The Pantheon Devlog #8: Livestreams, Music, NPCs, and Pixel Art - By ConnorORT
It’s time for Towards The Pantheon’s 8th devlog! You can find previous ones at http://www.connorlinning.com/ttp . I missed posting a devlog last week as I was working on the game itself and di...
Developer Journal - 2 months, 1 week ago
Fast Discrete Natural Neighbour Interpolation - By lawnjelly
Spatial interpolation of scattered data is a vital technique used in graphics programming, games, medical, scientific applications, mining, weather forecasting etc. Some of the most widely used tec...
Developer Journal - 2 months, 1 week ago
My first Kickstarter - Precur - By riuthamus
So, this week I have participated in my first ever KS. CLICK HERE TO VIEW IT  https://www.youtube.com/watch?v=hjIz88NrrVA If you are interested show us some support and get a package...
Developer Journal - 2 months, 3 weeks ago
Towards The Pantheon Devlog #7: First Teaser Video - By ConnorORT
It’s time for Towards The Pantheon’s 7th devlog! You can find previous ones at http://www.connorlinning.com/ttp . On Wednesday I released the first teaser video for Towards The Pantheon. It co...
Developer Journal - 2 months, 4 weeks ago
Devlog #6: Beginnings of the battle system - By ConnorORT
It’s time for Towards The Pantheon’s 6th devlog! You can find previous ones at http://www.connorlinning.com/ttp . I began working full time on the game 10 days ago and have been having a blas...
Developer Journal - 3 months, 5 days ago
3D Paint Preview Video - By lawnjelly
Finally I got around to making a preview video of my little paint app. Screenshots are ok, but a video helps show how the app works a lot better. As with many projects, getting the main functionali...
Developer Journal - 3 months, 1 week ago
Devlog #5: Fulltime Development Begins Now - By ConnorORT
It’s time for Towards The Pantheon’s 5th devlog! You can find previous ones at http://www.connorlinning.com/ttp . Full time development for Towards The Pantheon begins now, and new devlogs wi...
Developer Journal - 3 months, 1 week ago
Post-Mortem - By Orymus3
At last, time to reflect on WoA IV. 2 weeks have gone by since completion of the project, and I was on Holidays.For the most part, I didn't give much thought to WoA except on a few occasions w...
Developer Journal - 3 months, 2 weeks ago
If I were to make Golem now... - By JTippetts
If I were to go back and remake Golem today, what would I do? Where would I start? As I have mentioned in previous entries, I would almost certainly use an engine now instead of rolling my own. (Al...
Developer Journal - 3 months, 2 weeks ago
C++ IDEs - a rant - By lawnjelly
As regularly happens, I found myself with wrestling to shoehorn SSE code into a codebase compiled with visual c++ 6 (from circa 1998), and realised I should be checking out the more modern IDEs....
Developer Journal - 3 months, 2 weeks ago
Epilogue - By Orymus3
I've taken the time to reflect on the competition now and decided to do a short pre-post-mortem (as I do intend on revisiting after seeing comments from the judges). Why did I join? Bluntly pu...
Developer Journal - 3 months, 2 weeks ago
Selective quote - By fastcall22
Oops, four months just went by in a blink. I hear it gets worse when you get older. Scary. Anyway, here’s a CSS rule to keep the new selective quote modal at the bottom right corner of the scr...
Developer Journal - 3 months, 2 weeks ago
Devlog #4: Portraits and Enemies - By ConnorORT
It's time for Towards The Pantheon's 4th devlog! You can find previous ones and the original post with all images at http://www.connorlinning.com/ttp . http://www.connorlinning.com/wp-content...
Developer Journal - 3 months, 3 weeks ago
Kseh Woa Iv - Post 8 - Post Un-mortem - By kseh
You know... because of the undead, right? Ok let's see here... Stuff that was good: Well first and foremost I had fun working on the game. It's the sort of feeling that reminds me why I l...
Developer Journal - 3 months, 3 weeks ago
WoA: Post mortom (The Good, the Bad, the UGLY) - By riuthamus
So, the following will be a comprehensive guide to what went down this week, the good, the bad, the ugly! THE GOOD: Production times were fairly fast. Within a day we had a prototype in place...