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Developer Journal - 6 hours, 47 minutes ago
Another Skin for GameDev.net - By Khawk
Indeed. Another skin.What you're really witnessing is an iteration toward a better, future version of GameDev.net. We've made improvements to the front-end, and next is a back-end upgrade that sets...
Developer Journal - 16 hours, 29 minutes ago
Update #4 - By Awoken
Hi everyone.One thing I learned about JavaScript is that any function on any script can be called by just simply typing the name of the function. I didn't realise that all of my code was global :?...
Developer Journal - 21 hours, 35 minutes ago
GameDev.net @ GDC - By Khawk
We will have a small presence at the Game Developer's Conference February 27 to March 3. Our plan is to provide short bursts of insight into our meetings and discussions with various companies, peo...
Developer Journal - 1 day, 9 hours ago
New Game - By Aardvajk
Just a very quick entry today since I haven't posted for a while, to introduce my new game. Not that we have much to show yet. My vision for this project is as follows:"What do we get if we cross S...
Developer Journal - 6 days, 20 hours ago
I am overburdened, monsters and mods. - By Spidi
Hi there! Small update this time. Been working on wrapping up all the remaining core features, but got a bit sidetracked so I'm going to write a little about level editing too besides monsters...
Developer Journal - 1 week, 1 day ago
After 3 years, an artist has joined me. - By desdemian
After 3 years of working alone, I have hired an artist to work with me on the game. The pros :- I was able to work the game at my own pace (i. e. very slow) and just focus on programming, with...
Developer Journal - 1 week, 3 days ago
Back to the Jungle - By lawnjelly
I decided to get back to work on my (extremely long running development, "duke nukem forever" style :lol: ) jungle game, after 7 months gap. As is always the nature of returning to something afte...
Developer Journal - 1 week, 3 days ago
Armageddon Chess - By Kavik Kang
*** *** *** Pirate Dawn Universe *** *** ***  “The ultimate goal of commercial game design is to solve the equation 1 + 1 = Chess.” – Marc “Kavik Kang” Michalik (2005) This developers dia...
Developer Journal - 1 week, 3 days ago
Creating assets for a nature scene - a 6 part Blender YouTube tutorial - By Norman Barrows
Creating assets for a nature scene - a 6 part Blender YouTube tutorial  Found this on YouTube - very informative. https://www.youtube.com/watch?v=l8LkOMU8OMg
Developer Journal - 1 week, 5 days ago
Added My Third Hobby Game - By Goliath Forge
So, I sat down to see what this MonoGame thing was all about.I used to mess with XNA back around version 2.Well, I have to say...I liked it. Easy to get up and running. Joust was one of my fav...
Developer Journal - 2 weeks, 18 hours ago
I am overburdened, prototyping. - By Spidi
Hello everyone! I worked on a lot of stuff since my last post:Thought a lot about the content/format of my blog and my freshly started video series, and made some decisions about their future....
Developer Journal - 2 weeks, 1 day ago
thoughts on fix-your-timestep and the spiral of death - By Norman Barrows
thoughts on fix-your-timestep and the spiral of death: in the fix-your timestep algo its generally assumed that on average ET will be < DT. with no ET cap, when accumulator >= 2...
Developer Journal - 2 weeks, 1 day ago
Increasing ET accuracy in fix-your-timestep - By Norman Barrows
Increasing ET accuracy in fix-your-timestep The typical implementation of fix-your-timestep looks something like this:while ! quitgame { start_timer render ET = elapsed_time p...
Developer Journal - 2 weeks, 1 day ago
Using perlin noise to generate scenery - By Ed Welch
All scene's in MercTactics are generated randomly.Previously, I've just "sprinkled" stuff into a scene randomly, but this doesn't look very good. Stuff tends to be clumped together in the natural w...
Developer Journal - 2 weeks, 2 days ago
Introduction - And a little bit about "Rube" - By Kavik Kang
*** *** *** Pirate Dawn Universe *** *** ***  Welcome to my developer's journal! This is a little different than most of these journals I have looked at, I am a game designer and not a program...
Developer Journal - 2 weeks, 2 days ago
Z-model - By Awoken
Hi Everyone, so I created a modelling program, really basic, that can run in your browser.I named it Z-model so that the file appeared last in the containing folder.here is a zip of everything you...
Developer Journal - 2 weeks, 3 days ago
Photrealism - By Norman Barrows
An excellent video on techniques used to achieve photorealism in computer graphics. https://www.youtube.com/watch?v=R1-Ef54uTeU
Developer Journal - 2 weeks, 4 days ago
I reinvented JSON :) - By Aardvajk
As always happens when I'm starting a new game, I've started a new level editor. This one, however, is based on my Gx and QGx frameworks and so I'm hoping to keep it generic enough that it might...
Developer Journal - 2 weeks, 4 days ago
The importance of a starting area - By Polydone
A decision has been made - instead of focusing primarily on coding features the immediate goal is prototyping a starting area.Obviously this is a very important thing to get right - it might actual...
Developer Journal - 3 weeks, 22 hours ago
New Project Update 2 - By dpadam450
Nothing interesting really to talk about, just been working towards getting a simple gameplay demo. I've been trying to keep my 2 concept artists busy. I have a sculpting artist and a hardsurface a...
Developer Journal - 3 weeks, 2 days ago
96 Mill is now on Steam! - By EDI
...and on sale, 15% off! http://store.steampowered.com/app/561480/
Developer Journal - 3 weeks, 4 days ago
Gx::Camera wafflings - By Aardvajk
Time for the next gripping installment of the development of my Gx game framework library. The latest addition I'll waffle about today is the Gx::Camera class from GxMaths . The requirement...
Developer Journal - 3 weeks, 4 days ago
Building a bridge (to Qt) - By Aardvajk
Having made a good start on Gx and having set up a game project that links to the Gx headers and lib (in-place in the Gx project for ease of update), I realised that a new game will need a new l...
Developer Journal - 3 weeks, 5 days ago
I am overburdened, begins. - By Spidi
Hi there! This entry is the first one for the new game I'm working on called "I am overburdened" and the first one when I publish a video log entry too! I decided to try this format due to the...
Developer Journal - 4 weeks, 16 hours ago
Idea Generation - By LaurenceSch
Hey all. So i am new to gamedev.net and i thought id start a little journal on how i go from Idea to Game. Ok so iv been coding and developing games for a little over 5 years now. I have 2 rel...