• Announcements

    • khawk

      Download the Game Design and Indie Game Marketing Freebook   07/19/17

      GameDev.net and CRC Press have teamed up to bring a free ebook of content curated from top titles published by CRC Press. The freebook, Practices of Game Design & Indie Game Marketing, includes chapters from The Art of Game Design: A Book of Lenses, A Practical Guide to Indie Game Marketing, and An Architectural Approach to Level Design. The GameDev.net FreeBook is relevant to game designers, developers, and those interested in learning more about the challenges in game development. We know game development can be a tough discipline and business, so we picked several chapters from CRC Press titles that we thought would be of interest to you, the GameDev.net audience, in your journey to design, develop, and market your next game. The free ebook is available through CRC Press by clicking here. The Curated Books The Art of Game Design: A Book of Lenses, Second Edition, by Jesse Schell Presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, film, software engineering, theme park design, mathematics, anthropology, and more. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. View it here. A Practical Guide to Indie Game Marketing, by Joel Dreskin Marketing is an essential but too frequently overlooked or minimized component of the release plan for indie games. A Practical Guide to Indie Game Marketing provides you with the tools needed to build visibility and sell your indie games. With special focus on those developers with small budgets and limited staff and resources, this book is packed with tangible recommendations and techniques that you can put to use immediately. As a seasoned professional of the indie game arena, author Joel Dreskin gives you insight into practical, real-world experiences of marketing numerous successful games and also provides stories of the failures. View it here. An Architectural Approach to Level Design This is one of the first books to integrate architectural and spatial design theory with the field of level design. The book presents architectural techniques and theories for level designers to use in their own work. It connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. View it here. Learn more and download the ebook by clicking here. Did you know? GameDev.net and CRC Press also recently teamed up to bring GDNet+ Members up to a 20% discount on all CRC Press books. Learn more about this and other benefits here.

Forums

  1. Audio

    1. Music and Sound FX

      The artistic side of creating game music and sound effects.

      Moderator: nsmadsen
      17178
      posts
  2. Business

    1. Games Career Development

      Discuss how and where to get game industry jobs, questions about game-related education, and other game job and career development related information.

      Moderator: Tom Sloper
      12870
      posts
    2. Production and Management

      Discuss all that is involved with producing a game and managing a team of developers both onsite and remotely.

      Moderator: Tom Sloper
      1973
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    3. Games Business and Law

      Discuss business and legal issues related to game development such as marketing, contracts, copyright issues, etc.

      Moderator: monalaw
      30040
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  3. Game Design

    1. Game Design and Theory

      Game design discussion.

      Moderator: Tom Sloper, riuthamus
      110246
      posts
    2. Writing for Games

      Forum for creative criticism, idea exchange, and instruction in the art of writing for games.

      Moderator: jbadams, nsmadsen
      16305
      posts
  4. Programming

    1. Artificial Intelligence

      All aspects of AI programming and theory.

      Moderator: IADaveMark
      29658
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    2. Engines and Middleware

      For the discussion of middleware, libraries, and tools, including UE4, Unity, Lumberyard, CryEngine, SDL, Allegro, FMod, OpenAL, ODE, Ogre, etc. Scripting languages are included (Lua, Python, UnrealScript, etc.).

      Moderator: Kylotan, Hodgman, Hiwas
      48237
      posts
    3. General and Gameplay Programming

      Discuss game and other programming topics not specifically covered in another forum. Includes discussion of game development related to iOS, Android, and other mobile platforms as well as questions specific to the Switch, XBox, Playstation or other consoles.

      Moderator: ApochPiQ, swiftcoder, frob
      618688
      posts
    4. Graphics and GPU Programming

      All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

      Moderator: Promit, Brother Bob, MJP
      520739
      posts
    5. Math and Physics

      Discussion of math and physics, primarily as they apply to games.

      102194
      posts
    6. Networking and Multiplayer

      Multiplayer programming and networking in games.

      Moderator: hplus0603
      45606
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  5. Visual Arts

    1. 2D and 3D Art

      From 2D to 3D, all about creating art for games.

      Moderator: riuthamus
      28203
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    2. 49
      posts
  6. Topical

    1. Virtual and Augmented Reality

      Topics about developing virtual and augmented reality experiences.

      131
      posts
    2. News

      This is an experimental forum.

      The News forum is intended for longer or ongoing discussion on news topics posted in the GameDev.net News. Topics here are automatically generated.

      You can submit news through the "+" link in the header menu or by going to the GameDev.net News submission page at https://www.gamedev.net/news/?do=form.

      Moderator: khawk
      189
      posts
  7. Community

    1. GDNet+ Member Forum

      Forum available to all GDNet+ members.

      1
      post
      • khawk
    2. GDNet Lounge

      Chat about anything you feel like, but keep it mature and civil. It does not have to be about game development, but it should be about something; i.e. don't post JUST to post.

      Moderator: Administrators, Moderators, Staff, Senior Moderators
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    3. GDNet Comments, Suggestions, and Ideas

      Please let us know your thoughts, questions, and ideas for the website by creating a thread for discussion here.

      Problems should be reported through the Support system, accessible through your Profile menu.

      Thanks for your feedback!

      Moderator: Administrators, Moderators, Staff, Senior Moderators
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    4. Coding Horrors

      Discuss software design issues, quirky things you've found, poor approaches to problems, code your co-workers wrote, code you yourself wrote and wondered what you were thinking, elegant problem solutions (to flip things around), design patterns, etc.

      Moderator: JTippetts
      3367
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    5. Your Announcements

      Make your web site or game project known to everyone. If you're going to spam our board, this is the place to do it!

      Moderator: jbadams
      52310
      posts
    6. Hobby Project Classifieds

      Are you working on a project in your spare time and looking for people to join your team? Looking to join another team? This is the forum for you.

      Moderator: khawk, jbadams
      2274
      posts
    7. Indie Showcase

      Moderator: Moderators, Staff, Senior Moderators
      3330
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    8. Article Writing

      Add your ideas for articles you'd either like to write or would love to see. This forum is inspiration central for potential contributors. Also discuss broader topic categories you'd like to see more time spent on and ideas to continue to grow our article library.

      13
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    9. For Beginners

      If you are new to game development, plan on spending some time here before visiting the other forums.

      Moderator: jpetrie
      440097
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  8. Affiliates

    1. NeHe Productions

      Everything OpenGL.

      13944
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    2. AngelCode

      Game development and more...

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  9. Workshops

    1. C# Workshop

      Dedicated forum for the accelerated 10 week C# workshop, beginning July 1st, 2007.

      0
      posts
    2. CPP Workshop

      Dedicated forum for the C++ Workshop, running from June 1st, 2006.

      1469
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    3. Freehand Drawing Workshop

      How anyone can get better at art, running from October 28th, 2006.

      335
      posts
    4. Hands-On Interactive Game Development

      This series of tutorials takes a progressive, intensive, and interactive approach at learning how to develop games.

      2050
      posts
    5. SICP Workshop

      Workshop for those studying "Structure and Interpretation of Computer Programs."

      308
      posts
    6. XNA 4.0 Workshop

      Accelerated 16 week XNA 4.0 Workshop beginning January 17, 2010.

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  10. Archive

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