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Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

149903 topics in this forum

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  1. Vulkan Vulkan Resources

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  2. OpenGL OpenGL ViewPort Matrix

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  3. Biletaral Downsampler

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  4. OpenGL Object rotation problem.

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  5. 3D Modern rendering process

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  6. DirectX Instancing

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