Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

148202 topics in this forum

  1. Drawing Circles In DX

    • 5 replies
    • 640 views
  2. How do I create 3D graphics

    • 3 replies
    • 412 views
    • 0 replies
    • 391 views
  3. Bounding Box Tile detection

    • 3 replies
    • 398 views
    • 5 replies
    • 331 views
  4. unified drivers

    • 0 replies
    • 188 views
  5. DX7 SDK Sample question

    • 9 replies
    • 628 views
  6. DX and VC++ 1.0 Compatibility

    • 2 replies
    • 316 views
  7. World Foundry

    • 0 replies
    • 525 views
  8. OpenGL OpenGL

    • 0 replies
    • 207 views
  9. DX7 code name?

    • 3 replies
    • 360 views
  10. Physical to video memory blit/HW accel

    • 6 replies
    • 343 views
  11. Plane Equation

    • 0 replies
    • 443 views
  12. Visibility Determination

    • 2 replies
    • 472 views
  13. height maps

    • 1 reply
    • 392 views
    • 0 replies
    • 230 views
  14. Alpha Blending and Depth Testing, at the same time (OGL)

    • 1 reply
    • 273 views
    • 1 reply
    • 277 views
    • 0 replies
    • 438 views
  15. Player Colors

    • 5 replies
    • 271 views
  16. Collision detection system

    • 0 replies
    • 408 views
  17. OpenGL Lighting w/ OpenGL

    • 2 replies
    • 240 views
  18. Explosion effect in 2D

    • 1 reply
    • 910 views
    • 1 reply
    • 274 views
  19. Visibility Determination

    • 0 replies
    • 248 views