Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

148530 topics in this forum

  1. Problem with textures using DX7

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  2. Glide Textures.

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  3. Fighting it in games

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  4. COllISION

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  5. simple very simple question for the smarter people

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  6. 3D Data Structures

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  7. D3DX

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  8. Where is my CAPS ???

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  9. Expensive Operations

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  10. 3D Model Considerations

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  11. What are projected textures?

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  12. A Question about copying a back buffer

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  13. DirextX SDK Examples dont compile

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  14. 3DS Scene

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  15. 3DS Scene

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  16. Drawing Lines in DirectDraw

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  17. How are 16-bit bitmaps saved, 555 or 565?

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  18. Point in poly test

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