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Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

149048 topics in this forum

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  1. Shaders in OGL

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  2. Subset's and VertexBuffer

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  3. Vertex buffer size limits

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  4. Drawing laser beams

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  5. 2D Speed

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  6. CDS_FULLSCREEN

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  7. limit on vertex buffers?

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  8. DirectShow Bug ???

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  9. OpenGL OpenGL ( Glow )

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  10. bsp draw order

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