Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

148514 topics in this forum

  1. Is Z just enough?

    • 0 replies
    • 349 views
  2. creating explosions

    • 5 replies
    • 492 views
  3. Problems with DirectInput

    • 3 replies
    • 327 views
  4. DirectDraw GetDC Bug from hell?

    • 3 replies
    • 677 views
  5. DirectX 6.1 SDK Download

    • 0 replies
    • 1689 views
  6. DirectSound Mixer Flaw?

    • 0 replies
    • 480 views
    • 0 replies
    • 399 views
  7. OpenGL OpenGL or DirectX

    • 9 replies
    • 796 views
  8. Modeling Format

    • 2 replies
    • 416 views
    • 4 replies
    • 894 views
  9. Polygon Rendering

    • 2 replies
    • 271 views
  10. Sprite rotation

    • 1 reply
    • 621 views
  11. Trajectory of a ball

    • 1 reply
    • 614 views
  12. Wrappers

    • 5 replies
    • 497 views
    • 5 replies
    • 1138 views
  13. Setting projection matrix in D3D crashes 50% of computers

    • 0 replies
    • 544 views
  14. D3DIM ordering

    • 0 replies
    • 228 views
  15. error-diffusion algorithm

    • 7 replies
    • 1821 views
  16. Lighting with TnL

    • 1 reply
    • 881 views
  17. Terrain rendering

    • 0 replies
    • 621 views
  18. DirectSound notify interface?

    • 1 reply
    • 618 views
  19. Catching DirectDraw Bugs

    • 2 replies
    • 539 views
    • 0 replies
    • 344 views
  20. Clarification

    • 1 reply
    • 1185 views
    • 4 replies
    • 549 views