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Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

148757 topics in this forum

  1. DirectDraw Transparencies

    • 2 replies
    • 277 views
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    • 1 reply
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    • 5 replies
    • 446 views
  2. direct draw

    • 9 replies
    • 366 views
  3. Costly Operations - how do you determine the expense?

    • 0 replies
    • 297 views
  4. D3DX Problems

    • 2 replies
    • 342 views
    • 0 replies
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  5. DirectX and Delphi

    • 11 replies
    • 732 views
  6. energy display

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    • 587 views
  7. im vs d3dx

    • 3 replies
    • 378 views
  8. Unit Vectors

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  9. DX7 changes

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    • 163 views
  10. How do I inherit from DirectX 7 objects

    • 1 reply
    • 239 views
  11. 2D angles and Paddle-ball sliding...

    • 1 reply
    • 554 views
  12. DirectInput7

    • 2 replies
    • 611 views
  13. Level Editors

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  14. Texture management

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    • 539 views
  15. Clearing the backbuffer QUICK in DX7

    • 2 replies
    • 206 views
  16. Win32 Message Queue

    • 3 replies
    • 500 views
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  17. large surface areas

    • 1 reply
    • 191 views
  18. Loading bmps

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    • 167 views
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    • 211 views
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