Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

148520 topics in this forum

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  1. Glide Wrappers

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  2. Convert a 16-Bit-OffScreen-Surface into GrayScale?

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  3. TNT2 ultra and NFSHS

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  4. Polygons in DirectDraw?

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  5. 24-bit

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  6. Meshbuilder

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  7. detecting video ram

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  8. Particle Effects

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  9. Display fps

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  10. Borland Vs. Microsoft

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  11. OpenGL OpenGL and Vsync

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  12. Direct3DRM Animation

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  13. .X file format

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