Jump to content

Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

149277 topics in this forum

  1. Minimizing and direct-draw

    • 1 reply
    • 640 views
  2. Turning a sprite

    • 0 replies
    • 765 views
  3. Plasma Effect

    • 0 replies
    • 451 views
    • 0 replies
    • 230 views
    • 1 reply
    • 144 views
    • 7 replies
    • 1237 views
  4. Push/Pop Attrib

    • 1 reply
    • 272 views
  5. Performance?

    • 48 replies
    • 2042 views
    • 5 replies
    • 421 views
  6. D3DXSprite

    • 0 replies
    • 304 views
  7. substraction blending (?)

    • 4 replies
    • 417 views
    • 1 reply
    • 162 views
    • 5 replies
    • 1866 views
    • 0 replies
    • 275 views
    • 3 replies
    • 379 views
    • 1 reply
    • 184 views
  8. Adjacency buffers

    • 2 replies
    • 419 views
    • 0 replies
    • 114 views
  9. DirectMusic Echo problem

    • 1 reply
    • 153 views
  10. ZBuffer AlphaBlending

    • 8 replies
    • 428 views
  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!