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Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

149162 topics in this forum

  1. what should I know

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  2. FOG

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  3. Using 3ds import library

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  4. pixel shader versions...

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  5. Transparent models

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  6. Best Direct3D Book?

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  7. Help plz .... !

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  8. Sime driver questions

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  9. Texture Grouping Ques.

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  10. fillrate question

    • 15 replies
    • 515 views
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