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Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

149363 topics in this forum

  1. Tree demo!!?? HELP!

    • 1 reply
    • 515 views
    • 0 replies
    • 400 views
    • 2 replies
    • 731 views
    • 10 replies
    • 1104 views
  2. Vertex Buffers in D3D

    • 2 replies
    • 531 views
  3. Broland C++ 4.52 and DirectX

    • 0 replies
    • 545 views
  4. Optimizing D3D

    • 17 replies
    • 945 views
  5. Smooth days are gone?

    • 2 replies
    • 509 views
  6. Setting Video Modes

    • 5 replies
    • 792 views
  7. MD2/MD3 in D3D

    • 0 replies
    • 488 views
  8. terrain creation

    • 2 replies
    • 596 views
    • 0 replies
    • 1105 views
  9. OpenGL openGL Transform & lighting pipeline

    • 0 replies
    • 688 views
  10. Problem>????

    • 2 replies
    • 661 views
  11. Image loading for textures

    • 4 replies
    • 777 views
  12. Filling an area.

    • 1 reply
    • 719 views
  13. Direct Sound effects

    • 0 replies
    • 561 views
  14. rendering into textures

    • 2 replies
    • 461 views
  15. 3dsmax to C++

    • 2 replies
    • 695 views
  16. Drawing a pixel

    • 1 reply
    • 663 views
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