Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

Moderator: Promit, Brother Bob, MJP

148415 topics in this forum

    • 119 replies
    • 81058 views
  1. Vulkan Vulkan Resources

    • 25 replies
    • 16781 views
  2. Useful links

    • 20 replies
    • 34527 views
  3. 2D Which resolution is best for 2d games

    • 1 reply
    • 51 views
    • 7 replies
    • 509 views
    • 0 replies
    • 189 views
    • 12 replies
    • 1066 views
    • 0 replies
    • 179 views
    • 4 replies
    • 521 views
    • 1 reply
    • 164 views
  4. 3D Shadow Map Jiggling/Shimmering

    • 5 replies
    • 542 views
    • 14 replies
    • 1032 views
  5. Tone Mapping

    • 49 replies
    • 2193 views
    • 4 replies
    • 454 views
    • 0 replies
    • 292 views
    • 3 replies
    • 464 views
  6. OpenCV

    • 8 replies
    • 714 views
  7. Transparency and normals

    • 3 replies
    • 483 views
    • 2 replies
    • 422 views
    • 0 replies
    • 508 views
    • 1 reply
    • 366 views
    • 4 replies
    • 572 views
  8. Back buffer DXGI_FORMAT

    • 7 replies
    • 405 views
    • 29 replies
    • 2050 views
    • 6 replies
    • 575 views