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VB DD7 Transparecy only work at normal not fullscreen

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I''m making a 2d RPG Game Engine, and ahh, the transparency of tiles stop working when i go from window, to fullscreen. I am doing the RPG in VB, with DirectDraw7, if someone could help me out, that would be great.

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no thanks, i''m just trying to figure out how to get the transparency to work under fullscren, i looked over the DX7 SDK, and that didn''t help much, in addition it was using flip and such and i''m not

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OK, i fixed it, all i had to do was change how many bits of colours i need, it was on 16 bit and with my desktop it was on 32, so thats how come it stopped work. so i have it fixed now.

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