Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


rational vs. non-rational curves

This topic is 6020 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I''ve been reading about rational Bezier/B-spline curves and I don''t understand it when they say that a rational curve has the advantage of correct perspective transformation. I know what rational curves provide weights for control points, but this perspective thing lost me. Can anyone explain what this means? I don''t see what''s wrong with the non-rational curves in perspective space, it looks correct to me. An example would be the best. Thanks

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!