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2d game?

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It is not so hard to use opengl in 2d,you have just to draw quads , using the sprite as texture.
It has even some advantages.
For example you can easily design a 2d\3d game.
2d models characters moving in a static 3d world , same as the old Doom , I mean.
you avoid the difficulties of handling 3d key-frame or, even worse, skeleton animation but you have the benefit of 3d.
Suppose the 2d sprite moves towards the z axis, the resizing of the sprite is automatic and the feet of the models are alwayes on the floor.

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