Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

siddim

glutGet(GLUT_WINDOW_WIDTH) ->gl?

This topic is 6011 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

what is the equivalent for glutGet(GLUT_WINDOW_WIDTH) if i don''t use glut? thank siddim

Share this post


Link to post
Share on other sites
Advertisement
BOOL GetWindowRect(
HWND, // handle to window
LPRECT // Pointer to a RECT structure that receives the screen coordinates of the upper-left and lower-right corners of the window.
)

The GetWindowRect function retrieves the dimensions of the bounding rectangle of the specified window. The dimensions are given in screen coordinates that are relative to the upper-left corner of the screen.

You can then access the left and right members of the RECT struct and figure out the width of your window.


[edited by - Hawkeye3 on June 25, 2002 3:56:45 PM]

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!