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Dreamforger

Comic-Style/ NPR-Shader / Cel -Shader

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How do you create a shader, or whaterver you need to make a scene look more like it''s been drawn? Seems it can be split in two parts: 1. Drawing of outlines /contours. 2. Color grouping or whatever one calls it. The effect that colors can''t go gradually from one to the other but jump I''m aiming for about the looks of Anime movies or Disney style. I have some ideas but none of them seam implementable for a animation-time engine --------------------------- I may be getting older, but I refuse to grow up

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There''s an article about it - written by a forum member (sorry, don''t remember who) - on gamedev in the graphics programming section.

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