Better to start 2D or 3D after C++?

Started by
9 comments, last by KTurner 21 years, 9 months ago
Well, I played with OpenGL a bit more and also went through some of NeHe''s tutorials. I found them quite useful in reinforcing what I am learning in the OpenGL Game Programming book. I''m going to attempt to continue on with the book and tutorials and see how things progress. If I find things getting a bit too frustrating for my tastes I will play around with OpenGL in Orthographic mode and use 2D. I have to try and stick to my goal. To be able to create games for multiple platforms and using OpenGL is going to be the best way to do that. It was good to hear that the complexities of 3D vs 2D mainly involve the math aspect because I don''t I think have much of a problem there. It''s just so many functions and features I guess it can get overwhelming. One step at a time and I should be ok.

Thanks for all the input everyone.

This topic is closed to new replies.

Advertisement