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Rubik's Cube glPushMatrix problems

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Trying to make a working Rubik''s Cube for a summer session class. Not sure why the matrix is changing between movement of slices. Currently troubleshooting with the U(p) and A(ll) slices keys and the use of glPushMatrix() and glPopMatrix. All code is on my website. http://home.attbi.com/~algorhythm/172/ Thanks to NeHe I got this far.

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