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Making Multiple Textures With Mult. BMPs

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I worked through Lesson 6 and decided to try to put different images on each side of the cube. After many hours I still only get one image for all 6 sides... I have tried increasing the texture[0] array and have copied code from GLLoadTextures, but with no avail. Will someone please help me?

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I don''t know the answer, but maybe you should look better in your code, often youll see whats wrong!
Good Luck...

Can someone be nice and help me on my way to be the next Hideo Kojima?
Thought So...

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