Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

Pacey

Making Multiple Textures With Mult. BMPs

This topic is 6011 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I worked through Lesson 6 and decided to try to put different images on each side of the cube. After many hours I still only get one image for all 6 sides... I have tried increasing the texture[0] array and have copied code from GLLoadTextures, but with no avail. Will someone please help me?

Share this post


Link to post
Share on other sites
Advertisement
Sorry!
I don''t know the answer, but maybe you should look better in your code, often youll see whats wrong!
Good Luck...

_________________________________________________________________________
Can someone be nice and help me on my way to be the next Hideo Kojima?
Thought So...

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!