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Making Multiple Textures With Mult. BMPs

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I worked through Lesson 6 and decided to try to put different images on each side of the cube. After many hours I still only get one image for all 6 sides... I have tried increasing the texture[0] array and have copied code from GLLoadTextures, but with no avail. Will someone please help me?

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Sorry!
I don''t know the answer, but maybe you should look better in your code, often youll see whats wrong!
Good Luck...

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Thought So...

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