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FFUEL

Direct X file format

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does the directx file format (character animation) work ? i tried to export using the exporter provided in the sdk from the 3d studio max a simple character animation... then i tried to load the exported .x file via skinnedmesh.exe sample (open menu) it didnt work !!! why ? the sdk provided doesnt specify any special setting that must be done before exporting ....

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Have you searched the forums? I dont know the answer to your problem but I''m sure I''ve seen loads of posts about this.

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