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glColorTableExt against glPixelTransferi

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Hello, We succeeded in using color palettes on textures with glPixelTransferf and glColorTableExt. glColorTableExt requires an extension called: GL_EXT_paletted_texture. glPixelTransferf is built in opengl 1.1. Can you tell if glColorTableExt has better performance ? What do we need the extension if the same thing can be done with glPixelTransferi ? Thanks, Zvika Vered.

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