overloading the insertion (<<) operator, problem when using it,

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4 comments, last by mickey 21 years, 9 months ago
hiya,
  
<pre>
someclass& operator <<(char *string)
{
...
}

someclass *object = new someclass;
object << "hello"; // error

// now when i want to use that, it should be this way,

*object << "hello";
</pre>
  
but i wouldn''t like it to be that way, ie, *object << "..."; so is there any other way around this? thanks,
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someclass object;
object << "hello";

?
---visit #directxdev on afternet <- not just for directx, despite the name
er, no, i would like to declare that object as a pointer,
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I don''t really see the problem. You want to do an operation on something that is pointed to, so you have to use *.

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If you overload a free-standing binary operator, then one of the arguments must be of user-defined type. If you code this:

  someclass *object = new someclass;object << "hello";  


Then both operands are of pointer type, so it is not possible to overload.
ah i see, so there''s no possible way, thanks!!
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