Jump to content
  • Advertisement

Archived

This topic is now archived and is closed to further replies.

executor_2k2

OpenGL Filling a matrix in opengl

This topic is 5868 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Im using 4x4 matrices and they are represented in code by arrays of 16 floats aka float array[16]. When I use glMultMatrixf or similar commands how are my matrices loaded in ogl? Do the first four floats become the first column or first row in opengl?

Share this post


Link to post
Share on other sites
Advertisement
The first four floats becomes the first column in OpenGL. Like this:

00 04 08 12
01 05 09 13
02 06 10 14
03 07 11 15

Share this post


Link to post
Share on other sites

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!