Converting from 3d to 2d coordinates

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2 comments, last by sark 21 years, 9 months ago
Ok, given a 3d coordinate with x, y, z components how would I determine the screen coordinates of the point? A quick google came up with this, even though it answers my question and everything i wanted to know if there is an easier, possibly faster method specific to OpenGL. sark.
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gluProject will do just what your looking for.

-SirKnight
Just what i was looking for. Cheers.
another way is to calculate

X³/Z³ = X²
Y³/Z³ = Y²


cYa
DjR
cYaDjR====================may you be in heaven half an hourbefore devil knows you''re dead ;)

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