Microsofts Latest Claim Against OpenGL

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1 comment, last by jollyjeffers 21 years, 9 months ago
Hi all, I''ll have to admit first up I''m not an OpenGL programmer (Direct3D for me), but I''m interested in 3D graphics generally so... Anyway, I read online news the other day that Microsoft has claimed Intellectual Property rights to some major parts of the OpenGL 2.0 specification - pixel and vertex shaders mainly as I understand it. http://www.theregister.co.uk/content/4/26125.html for those interested in the source. What I was wondering is - does this really screw up OpenGL?? or is it just some silly legal battle that won''t really affect most people? Jack; DirectX 4 VB: All you need for multimedia programming in Visual Basic Formula 1 Championship Manager, My Game Project.

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Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>

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This was discussed (and closed) already:
http://www.gamedev.net/community/forums/topic.asp?topic_id=103824
cool! didn''t see that post.

thanks!

Jack;

DirectX 4 VB: All you need for multimedia programming in Visual Basic
Formula 1 Championship Manager, My Game Project.

<hr align="left" width="25%" />
Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>

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