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DevLiquidKnight

GameProgrammingScholarships/Info

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Well, I''m 13, and I''ve been looking in to stuff like this (ok, so i happened to run into a magazine with some gaming colleges) Well anyhow here are a few you might want to check out.

Digipen(www.digipen.edu)
Full Sail (www.fullsail.com)
Both of those are pretty much devoted to game making, however there are others that the whole school doesnt focus on game making, just a few classes, such as:
Stanford, Eastern Business computer institute, California at irvine, Carnegie Mellon. Just to name a few. Really, Digipen seems to really focus on it a lot, however if you go to a gaming college there''s probably gonna be a lot of just punks and kids who think it''ll be fun. I really don''t think I would like to be around the main crowd at digipen or full sail, because i kinda have the notion that most people that go there are a bunch of punk kids who just like to drink beer and play games( i hope i dont start a flame with that), however i could be wrong. Well i hope that helped.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


So what if I''m 13, I can still code better than like 95% of Americans, and probably 99.9% of the people in the world. Whoa, I feel proud.

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i don''t believe fullsail is devoted to game making, my cousin is enrolling there next year for sound engineering (i.e. music industry, not games)... although this is second-hand knowledge, you should probably check out their websites at least.
now, not to burst your bubble, but it isn''t easy to get into the game industry (or so i''ve heard repeatedly)... you might want to go through a "normal" computer science and get a degree, so you can get a job when you graduate.
just my opinion though

--- krez (krezisback@aol.com)

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Guest Anonymous Poster
Fullsail is an art college. They do have some game programming courses, but they are considered a joke in the gaming industry.

Fullsail is more widely known for graphics and Sound Engineering. I met several students that attend that college (because I live near Orlando) and they are art students.

Fullsail does produce some of the top assistant sound engineers in the field.

As for what to go for degree wise. Gaming companies are looking for people with a BA or Masters in Computer science or Computer Engineering. These are 4-6 years of Regular college at a University. Not an Art College. They also want you to have at least 2 gaming titles under your belt before applying any where. It doesn''t hurt to have a Great portfolio showing off you talents in the area you are applying for.

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The best route seems to be to get a normal Computer Science degree with emphasis on math and physic. Then in your spare time, continue game and demo developement. By the time you graduate, you will have a strong background plus a couple of demos to show around to developement houses. A lot of game companies won''t reject you if you don''t have a degree, but it goes a long way to getting you in the door if you do, because it shows oyu can stick with something for the long haul.

---
Make it work.
Make it fast.

"I’m happy to share what I can, because
I’m in it for the love of programming. The Ferraris are just gravy, honest!" --John Carmack: Forward to Graphics Programming Black Book

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IRT Brainchild:

Contrary to what you may believe, and in which case your beliefs are false (or at least grossly exagerated), most of the people at Digipen are not a "bunch of punk kids who just like to drink beer and play games". On the contrary, most of the people are honest hardworking students. Sure, you'll get a few people that drink but that's normal anywhere. And, uh, let's see... about the play games part... if you don't like to play games, then there's no point in making games. That is, if you don't enjoy what you are doing, why do it?

Also, before I forget, most of the people that think it will "just be fun" drop out after the 1st semester or sometimes the end of the 2nd semester because it is HARD work. Most of the people that go there because they really want to do it also drop out (just later) because it is REALLY HARD WORK.

So, in conclusion, the school that I go to, Digipen, is full of great people that want to learn, not waste $50000 (or $25000 for the AS degree).

Anyway, have fun coding, I gotta get back to my project.

I'm learning, just like the best of us...


[edited by - Soulkeeper on July 17, 2002 2:10:10 PM]

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I graduated from FailSail''s Game Design/Programming Degree and I reccomend against it. Wish I went to Digipen.

Go to Carnegie Mellon or Chapel Hill in North Carolina. They are AWESOME programming schools, I HIGHLY reccomend. Stanford is good too. As for scholarships, not any out there I''m afraid to say. Checkout IGDA.com though, they support the beginning developer (somewhat, they''re kind of corrupt it seems).

Soulkeeper: I never heard those things about Digipen guys, but sadly they''re true about Full Sail guys (god, I can''t count how many times I''d go to lab and one of the guys next to me would reek of alchohal). Anyhow I''ve graduated with an A average and am about to go to a real college, no game job in sight for me (well maybe, but I like to not get my hopes up).

"Love all, trust a few. Do wrong to none." - Shakespeare

Dirge - Aurelio Reis
www.CodeFortress.com
Current Causes:
Nissan sues Nissan

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Soul keeper, lol, my bad. Thnx for clearing up my misconception. I don''t mind people drinkin, or playin games, i just thought that most of the people who went there were just all about that, however u have a good point about them dropping out. You''ve converted my thoughts, thank u soul keeper (=

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quote:
Original post by elis-cool
Holy fucking crap!! Are you kidding me!?!? US $50000!!! holy shit!! you must be one rich cunt! uni''s over here for like CS degree only cost like max NZ $4000 a year, which all up would only be like US $8000

CEO Platoon Studios



Now that''s not very nice. I''m sure the $50000 figure was referring to the entire 4 year program, not per year. And seeing as it is a tech school, the tuition would normally be a bit higher than a state school (which usually have tuitions around the price that you are talking about).

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I totally agree with Soulkeeper, as I visited DigiPen for a 2 week programming workshop (level 2) last week, and I talked with many students and staff about their school. Overall, it seems very rigorous and exactly what you need if you really want to become a game programmer. It sounds like putting in a solid 10-13 hour day is nothing out of the ordanary for students there. lol I don''t even think the "good" students (the ones that stick around after the first couple semesters) would have time to get drunk heheh.

Of course, getting a degree from DigiPen will not automatically get you a job as a game programmer, but graduating from there will probably give you one of the best chances out of anywhere at becoming one.

I just hate it how some of the media makes it seem like their homework is to play mmorpg''s all day.

Oh yeah, and that four-year $50,000 figure doesn''t include room & board like a normal college, so its more like $90,000 by the time you add all that in. lol I don''t know how I''m going to afford it...

@Soulkeeper- Hopefully I''ll see ya there next year

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elis-cool:

The figures that I posted were for the entire program. If I had gone to a normal school, probably University of Washington I would be paying about $4000 a semester for tuition also. Anyway, Digipen costs, just for tuition, between $6000 and $6500 per semester.

And... I'm one poor college student. No richness coming out of me any time soon.

Brainchild:

I do what I can.

crrrazydan:

Well, I'll be a sophomore next year so I should have some (very little) time to be around in the cafeteria a bit.
Yeah, after figuring all the costs in it does become a much larger number. But I don't have to pay rent cuz I live with my parents. Lucky for me too, because if I didn't I'd never be able to pay it.


[edited by - Soulkeeper on July 17, 2002 2:22:10 PM]

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Guest Anonymous Poster
Check out cmu''s etc program. It''s a graduate program, but cmu is a good school no matter what.
http://etc.cmu.edu/about.html

Also the IGDA''s list is good.
http://www.igda.org/schools.htm

Out of curiousity...
quote:
Original post by Dirge
Checkout IGDA.com though, they support the beginning developer (somewhat, they''re kind of corrupt it seems).

what makes you say that?

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I'd think getting a Computer Engineering degree from a good university is best. This way, if you don't make it in the gaming business, you can program business applications or pretty much anything else software-related, and if that doesn't float your boat, you can design hardware, or work in an Electrical Engineering-related field, although not all Electrical Engineering fields. The fact that you're given the Professional Engineer accrediation puts it way over top Computer Science, in my opinion, in just the number of things you are able to apply for a job in. Just my $0.02.

Oh and, if you have a spare year and some more money, you can get a double-major in Electrical Engineering and Computer Engineering, essentially allowing you to work at nVidia or Intel designing chips, and then move to a software company and do software work.

[edited by - UBC_Wiskatos on July 17, 2002 2:49:03 PM]

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I live in a country where game programming is still a whisper in the wind but since I''m a sucker for games, I learned and learned mostly from overpriced books and forums like this.
The only thing for sure is.. I think a major in game programming is a big laugh, you need to be a good computer scientist to be able to program state of the art games so you might want to enroll for comp. science.

I''ve seen alot of programmers saying that they can do this and that but sometimes they don''t even know how to make a good program..

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I think you missunderstood me, that US $8000 figure was for all four years! not per semester. But over here we dont really live at our unis like you guys do, some do though, but most go flating, so that doesnt include rent/food etc, but from what I hear anyway you guys pay shitloads for rent, I a grand or more per month! thats just sick!

CEO Platoon Studios

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I dunno about DigiPen personally because there could be lots of people that think they can be a game programmer/artist with a snap when they don''t understand or know enough to do it. Until of course you are near the end or into your 2nd submester. Consider it as an option perhaps even if I don''t get a degree there maybe I could try a class or two. What about any scholarships for a career in this field does anyone know of any or should I just try to get IT scholarships.

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