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Make new version without publishers support?

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Hello. I just finished testing on a game I was working for about 3 months. Some screenshots and the installer are available at http://www.whiteblobs.com It''s an 3D arcade, you can shoot many things in the game to get points, there are some tricky stuff. The engine use for now lightmaps and works witth DirectX 7. I''m thinking about makeing a new version that will work on both DX and OGL (maybe even on Linux), more levels, more tricks in the game and improvment in the 3D engine & art. I tried to contact some publishers but I had no success. So, I have to support this. Do you have any ideas about marketing such a game? I just want to know what you think: does it worth? Thanks, Pet.

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I liked the game...clean design...
The biggest problem I see is that there is no structure or replayability.
Make mission objectives and more levels and it would be good for budget aimed products.


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