Jump to content
  • Advertisement


This topic is now archived and is closed to further replies.


Fog and Skybox question

This topic is 5935 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

In my terrain scene I''m using a skybox and then I try to add some fog, but if I use D3D''s fog, the fog clouds the skyboz and that totally defeats the purpose of having a skybox. I''m trying to mess with the range value of the fog/distance but nothing works. Does changing the order of the rendering process will work ??

Share this post

Link to post
Share on other sites

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!