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Hello, Right now i have an idea (and a fairly well-completed design document) for a game i would like to make, and i would like all of you to give me your opinions on the idea and premise behind the game. The game will be multiplayer only, and free. I have already found several engines to use 4 free, just have to decide which will serve the purposes best. The game itself will be based on drug-dealing. Yes, i know, Politically incorrect, but then again, it makes a fun game. It will be a FPS, in which scores will be based on how much money you make, not how many times you can frag a person. It will be an extrapilation off of Dope-Wars, adding a more interactive feel to it. Weapons can be shown on screen, and users can battle eachother for territory, money, and more. The Weapons will be realistic, and no huge weapons either, biggest weapon is an SMG. Any thoughts, ideas, or suggestions? I am open to anything, as this an idea. Feel free to post anything pretaining to the subject matter. Thanks, Nquiksilver [edited by - Nquiksilver on July 17, 2002 4:10:39 PM] [edited by - Nquiksilver on July 17, 2002 4:11:03 PM]

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More or less, it sounds like GTA3, with drugs. I think it''s been done enough, and done well enough.

I would stick with something more original. Otherwise, you''d be competing against strong titles like GTA3, and titles that already have a fan base (Drug Wars).

Actually, it sounds like you''re trying to merge aspects of Counter-Strike ( <- i hate that game ), GTA3, and Drug Wars. In CS, you kill, and you get money for better weapons.

Not to be rude, but you''d be trying to merge the unique parts of different games into some odd mix, and since you don''t have the financial backing or large staff that the developing companies had, it has the chance of being very unplayable. This is just speculation, of course.

Personally, I only play top of the line FPS''s. An FPS is a hard genre to do something good in. If an FPS is crappy, and tries to incorporate features over function, it''s unplayable.

If your heart is really set on this type of game, I''d go for a 3rd person view, but even then, what would someone want to play; a game like Grand Theft Auto 3, or yours? (wow, I''m being an ass, sorry heh)..

Just trying to give an honest opinion.

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It''s ok, this is a good opinion.

Now, you said that i am trying to merge a part of CS? Well, the only part if at all is the money used to buy weapons, after all, this is a reality based game. I understand about GTA3, but i think it goes like this:

A user spawns in a map made to look like NYC. He interacts with ppl, trying to sell them drugs to make money. He has to run from the cops, other dealers, and score is based only on how much $$ you make. Weapons only add a level of FPS to the mix, trying to compete against the cops and other dealers with weapons might be fun. But then again, good views.

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I think it would work well as a mod. I don''t think you''re trying to rip off CS or GTA3 or even dope wars and I think the game has potential to be fun. Go for first person, make it a mod for a popular game (like Q3A or HL) and everything will be good.

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I can see similarities to GTA3 but it gives a trading element that GTA3 doesn''t have. The game wouldn''t really need a lot of persistence (most NPC''s just sorta appear and disappear) and probably wouldn''t be too hard to implement. Sounds feasable and fun. So when do we get to play it? =)

- Jay

"I have head-explody!!!" - NNY

Get Tranced!

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Hey guys, thanks for the positive input. Well, since HL is becoming quite outdated, i am going to use a free engine. Hence, any person can play, there is no outside game required. I''ll post more about it soon, any more thoughts and/or comments? Again, thanks

Nquiksilver

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Well, the reason I suggested HL is because you have a good chance of getting a lot of people playing your game. Chances are that if you use a free engine less people will play. Q3A isn''t outdated you may want to try that.

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There are a lot of games period and a lot of them get played by only a few people. It was only a suggestion. The main reason why I''m suggesting this isn''t because of graphics engine limitations, it''s because Q3A or UT, or whatever (we''ll forget HL) have a lot of servers already running. I''m not sure what free engine you''re using though (Crystal Space, Genesis 3D?) so you may have a good way for people to browse for servers built in.

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I think this is a really fun sounding idea. If you concentrate on the "fun" aspects of it, rather than trying to rival the technology of Doom III, I bet you could create an underground hit and make a decent bit of cash on it.

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LoL, thank you both for your input. I am not in this for cash (although that would be quite nice, don''t get me wrong) and i haven''t decided on the engine. CrsytalSpace is one of my choices, along with Fly3D, Jet3D, and Boom2. All engines support FPs development, and i will defintely develop the fun aspect of it. Any other comments/suggestions?

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Welp, my momma wouldn''t be proud of me, but I like it. It would probably be one of the few economic FPS games out there.

I''m imagining that you have to "tag" customers in order to sell to them. You might group these customers into zones, like in front of fastfood restaurants or on certain street corners. You could create customer behaviors where gunfire would scare them away; customers might spontaneously try to rob you; and there could be different parts of town for selling to different customers.

Alternately, this could be a game where you''re strickly the gang muscle, and you have to "plant" dealers on a corner much the same was Team Fortress Classic engineers plant turrets. But this might take some of the economic punch out of the game.

For fun (and maybe moral balance) I''d add bot police as a heavy factor. Players would want not to tangle with police, as they''re better armed and more numerous.

I actually would make this game 3rd person, with a driving element and city-scape like Crazy Taxi.

My thoughts anyway...

--------------------
Just waiting for the mothership...

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Thanks for t3h input :D :D I dunno about 3rd Person, mainly because an FPS is more exciting in my view :D However, i like your ideas on police. I would ideally like to have an officer and 2 deputies randomly try to take you in on suspicion of weapon posession and drug posession charges; every time they stop, they''ll want to inspect you; and if you run, they''ll chase. They won''t be headshot machines though, you''ll be able to tango with them, but if you win, get out of there; backup will be on it''s way if you hang out too long. You can stay and have them inspect you if you have nothing on you, and they''ll go about your business. If you are low on health, you can sta and get caught, but have to sit out part of the round and lose your current drugs and weapons except for 1 melee weapon. I still haven''t decided on how to "sell" the drugs to customers, i might opt for a simplistic system in which you bring up a menu in-game, and depending on where you are, the prices will change and flux. A city with a big police force will constantly make busts, etc; while a smaller city will have drugs at a cheaper price. Any ideas??

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as the dealer, you should be able to set the prices... if they are too high, of course, nobody will buy them. also, i think the larger cities would have cheaper prices, at least that''s how it works in real life (the small-town dealers have to go up to the city to get their stuff, then they tack on their profit)...

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Interesting idea, but i was thinking more along the lines of having the dealer travel for locales around the world, from NewYork to London, and having prices be set locally by demand. Also, good point on the prices, i got the 2 mixed up :D

Any comments?

[edited by - Nquiksilver on July 18, 2002 3:03:26 PM]

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fair enough, i see your point...
hey, it would be cool if you could shoot all the other dealers in the face, and take their "clients"... or maybe just scare them into paying you a percentage of their daily business to not get shot in the face...
if there is much travel between different countries/cities, the player could also set up big deals, such as meeting up with a guy in London who will give you a cheaper price for good dope, then when you go back to new york you can sell it cheaper, or for the same price and get more profit.

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Actaully, this is defintely going to have multiplayer, so you and other users will spawn in a world, where you can kill other users, take their stash of supplies, and continute on. The weapon selection features akimbo handguns such as beretta 92Fs silenced and akimbo 1911's from Face0FF as well as SMGs and shotguns. It still will be money based however, not frag based.

[edited by - Nquiksilver on July 18, 2002 4:15:59 PM]

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Guest Anonymous Poster
It sounds like it would be pretty fun, if u did it good. I would just like to say seriosly consider making it 3rd person. Ther would be so much more possibilities for thing like hiding in dark corners and watching the cops run by wondering wher you went. In first person You only know whats in front of you and that could be quite difficult if cops are chasing you. Like in games like bond you are way stronger than all ur enimies so u just shoot when you see them. But imagine if Meatal gear solid was first person. Ud go up to shoot somone and than ud have an entire swat team after you, And you wouldnt be able to hide in a locker when thay come or a cardboard box u pick up. I just couldnt see it working too great in first person.

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I had a similar concept once, but I took a different thread of it:

GTA3 in a smaller area with uber-detail. Instead of driving about the city, you''re limited to one neighborhood for each section of the game, and you can break into every house and store, take and hock what''s inside. You can also take on random missions ala Elite - assassinate this person, protect some other person, break into building x and get item y.... Making it multiplayer would add to the fun, as you could team up for some missions, or have conflicting goals and be forced to kill each other.

Dealing drugs would merely be one aspect of this game vision, but it''d be harder to pull off than the less-detailed game.

Making the world furry one post at a time

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Guest Anonymous Poster
You said that the game will be based on how much $$$ u make. Maybe you should have multiple game types, like for example...How many kills/frags u get, the game might get boring if u just have it set up one way.

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